Hi, so, i changed this line in game.cpp
SchedulerTask* task = createSchedulerTask(std::max((int32_t)SCHEDULER_MINTICKS, player->getStepDuration()),
boost::bind(&Game:layerMoveCreature, this, playerId, movingCreatureId, movingCreaturePos, toPos, true));
true -> false
and it still doenst work. i cant push instantly from distance.
:S
any ideas?
SchedulerTask* task = createSchedulerTask(std::max((int32_t)SCHEDULER_MINTICKS, player->getStepDuration()),
boost::bind(&Game:layerMoveCreature, this, playerId, movingCreatureId, movingCreaturePos, toPos, true));
true -> false
and it still doenst work. i cant push instantly from distance.
:S
any ideas?