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Compiling Push Player

Discovery

Developing myself
Joined
Apr 16, 2010
Messages
562
Solutions
11
Reaction score
261
Location
Neverland
I need help. I do not know how to make the "push player" more faster.
Here I attached the code. Do you know?

Version(avesta): 7.6



Link code: Game.cpp
 
Not in OTLand, yet.

- - - Updated - - -

Features
Code:
[ CHANGELOG
        Project Name
                The Forgotten Server

        Version
                0.3

        Codenamed
                Crying Damson

        License
                GNU GPLv3

        Forum
                http://otland.net/
]

[ Features

                ME = Tryller, Shynzo, Shenlong
                SVN = OpenTibia SVN Developers

        (Version 0.3)

                Speed up (SVN, TFS)
                Much less memory used (even 1000 times less for database queries!) (SVN, TFS)
                Code optimization (SVN, RFS)
                GCC 4.2 compatibility (SVN)
                Skull System (SVN, TFS)
                Party System (SVN, TFS)
                Bed System (SVN, TFS)
                Muted System (TFS)
                Rule Violations Report system [ctrl + r] (SVN, TFS, ME)
                Violation window system [ctrl + y] (SVN, ME)
                Walk to item (SVN)
                Magic effect displayed on air (SVN, TFS)
                Wildcard~ for spells with params (SVN, TFS)
                Bursts missing target (SVN, TFS)
                Drunk and Paralyze System (SVN)
                Creatures can move diagonally (SVN, TFS, ME)
                New Lua Interface (Actions, NPCs) (TFS, ME)
                Big Changes in Spells (TFS, ME)
                New Decay System (SVN, TFS)
                Rings and Amulets (SVN, TFS, ME)
                Players can summon monsters (utevo res) (SVN, TFS)
                Players can illusion creatures (utevo res ina) (SVN, TFS)
                Soul Points (SVN, TFS)
                Last Writer of letters (SVN, TFS, ME)
                Groups to database (TFS, ME)
                Configurabe cap system in config.lua (ME)
                Added new Formula of Armor/Defense (SVN, TFS, ME)
                Only MySQL support (ME, because sqlite not saving skills)
                All NPC's are working (ME)
                Redesigned IO model using asynchronous sockets (SVN, TFS, ME)
                Guild system (TFS)
                Weapons (TFS, ME)
                Players record system (TFS)
                Save system (TFS)
                Stages system (TFS)
                Talkactions interface (TFS, ME)
                Premium system (TFS)
                Raid system (TFS)
                Vocations XML (TFS, ME)
                AOL system (TFS)
                Clean system (TFS)
                Monsters using new AI (TFS, ME)
                Burst Arrows and Poison Arrows (TFS)
                Exiva system (TFS)
                Houses system (TFS)
                Protection system (TFS)
                Bug report system [ctrl + z] (TFS)
                Ghost system (TFS)
                Critical hit system (TFS)
                Annimations on skills, level up (TFS)
                Updates in config.lua (ME)
                Premim for promotion (TFS)
                AFK system (TFS)
                Experience to enforced system (TFS)
                Set default priority (TFS, only work on windows)
                Bless system (TFS)
                Database struct (TFS, ME)
                Highscores system (TFS, ME)
                Deathlist system (TFS)
                GUI and Console executables (TFS)
                Added most of monsters of protocol 7.6 (ME)
                Attackspeed for items in items.xml (Talaturen)
                Basespeed in vocations.xml (Talaturen)
                onLook(cid, pos) creaturescript event (Talaturen)
                Replaced party system with the party system from OpenTibias avesta branch (Talaturen)
                Global Storage values saving in database (Elf, SVN)
                Configurable amount (0 to disable) of houses per each account (Elf)
                /send command (/send player, x y z) (Elf)
                Ingame guild management 'switch' on config.lua (Elf)
                House buying and selling disabling on config.lua (Elf)
                Dropped LuaSQL and replaced with LuaDatabase (Elf, OpenLua-Distro)
                onKill(cid, target) creaturescript event (Elf)
                onAdvance(cid, skill, oldlevel, newlevel) creaturescript event (Elf)
                onThink creaturescript event for creatures (Elf)
                onThink and onLook events aren't fired global anymore (Elf)
                /squelch command to disable private messages receiving (Elf)
                Dropped account types and replaced it with access levels (Elf, Talaturen)
                Custom flags system (Elf, Talaturen)
                Possibility to move items from far, push not pushable items and throw items anywhere (nfries88, Elf)
                Configurable commands and talkactions logging (Elf)
                Ghost Mode [with disabled effects] (Pedro B, Elf)
                Cascading actions (Elf, SVN)
                Rewritten ban class (Elf, Talaturen, SVN)
                Bank system (SVN, Elf)
                Moved players record and motd to database (Elf)
                Moved CTRL + Z bug reports to database, written /reports command (Elf)
                OTBv3 (SVN, Talaturen, Elf)
                Monsters with elemental weaknesses (Marcinek Paladinek, Lithium)
                Marriage 'system' (Elf)
                Construction kits (Elf)
                Global events (Elf)
                Thing attribute changing (Kiper)
                onAttack creaturescript (Elf)
        Multiworld system (Elf)
        Promotion levels (Kiper, Talaturen, Elf)
                Larn spells (TFS)
                In game Highscores (ME)
                Spellbook working (TFS)
                Stairs are working (TFS, SVN, ME)
                All fields are working (TFS, ME)
]

[ Removed
                Databasemanager
                Account Manager
]
http://www.4shared.com/file/2FW-sGU-/server.html
 
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