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Lua PVP-Enforced not working :S

Ceejzor

Murica Born N Raised!
Joined
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Hi, I'm running a PVP server but on Friday's I host a PVP-Enforced day and it seem's to not be working.

00:20 World type is currently set to PVP-Enforced.
Code:
	-- Rates
	experienceStages = true
	rateExperience = 6.0
	rateExperienceFromPlayers = 0
	rateSkill = 30
	rateMagic = 12
	rateLoot = 4
	rateSpawn = 5

	-- Monster rates
	rateMonsterHealth = 1.0
	rateMonsterMana = 1.0
	rateMonsterAttack = 1.0
	rateMonsterDefense = 1.0

	-- Experience from players
	minLevelThresholdForKilledPlayer = 1.0
	maxLevelThresholdForKilledPlayer = 1.7

^ is the part I'm confused about experience from player's is the only thing that shouldn't be zero right? or should the top one RateExperienceFromPlayers be set to something?

A level 131 killed a 190 and didn't get no experience.

Thanks in advance~
 
just fix that
Code:
	-- Experience from players
	minLevelThresholdForKilledPlayer = 0.9
	maxLevelThresholdForKilledPlayer = 99.9
rateExperienceFromPlayers = put here 2 or something!

if player lvl 1 killed lvl 100 he will get levels :)
 
just fix that
Code:
	-- Experience from players
	minLevelThresholdForKilledPlayer = 0.9
	maxLevelThresholdForKilledPlayer = 99.9

if player lvl 1 killed lvl 100 he will get levels :)

Oh.. so if it's this.
Code:
	-- Experience from players
	minLevelThresholdForKilledPlayer = 50
	maxLevelThresholdForKilledPlayer = 250

Then only players level 50 up can get exp? and players above level 250 can't get exp?

and the rate experience from player's will that remain even when pvp is on? Because I only want PVP-E day to give exp.

PS what would be a not too high but not super low EXP rate to set it on for killed players?
 
about that
Code:
	-- Experience from players
	minLevelThresholdForKilledPlayer = 50
	maxLevelThresholdForKilledPlayer = 250

duno maybe u make protection lvl 50 and it will work fine.
and when a high lvl kill a low lvl cant lvl on him.
in my server i made it 2x and its good exp i think.when level 100 kill a level 200 he gets 4 lvls.that what i have tested.

That all i know about that :)

i hope i helped u :p
 
Hmm it's set to this now.

Code:
	-- Rates
	experienceStages = true
	rateExperience = 6.0
	rateExperienceFromPlayers = 2.0
	rateSkill = 30
	rateMagic = 12
	rateLoot = 4
	rateSpawn = 5

	-- Monster rates
	rateMonsterHealth = 1.0
	rateMonsterMana = 1.0
	rateMonsterAttack = 1.0
	rateMonsterDefense = 1.0

	-- Experience from players
	minLevelThresholdForKilledPlayer = 50
	maxLevelThresholdForKilledPlayer = 250

A level 207 died by a level 191 and the 191 didn't get no experience =/ I restarted server.. any suggestions?
 
i think u should make it like that and if u wanna incease make it 249.9 or something like that just try :p
Code:
-- Experience from players
	minLevelThresholdForKilledPlayer = 0.9
	maxLevelThresholdForKilledPlayer = 99.9

Ps:i wanna ask about something.how i make it pvp enforced but with skulls!
should i make world type pvp and i just make the players exp ?
 
i think u should make it like that and if u wanna incease make it 249.9 or something like that just try :p
Code:
-- Experience from players
	minLevelThresholdForKilledPlayer = 0.9
	maxLevelThresholdForKilledPlayer = 99.9

Ps:i wanna ask about something.how i make it pvp enforced but with skulls!
should i make world type pvp and i just make the players exp ?

Sorry for double post
 
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