n3crozzy
Member
- Joined
- Apr 23, 2021
- Messages
- 48
- Reaction score
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Hello everyone! 
I have an Open Tibia Server 7.72 (OTX 0.3.7) and I would like to set PVP Enforced, which is the mode where players can fight each other and also receive experience for killing another player. However, I have a problem – I can’t set PVP Enforced in a way that players get experience for killing another player.
Currently, I have tried to configure the appropriate settings in config.lua, but I haven’t been able to achieve the desired effect.
However, the player does not receive experience after killing another player.
Could someone help me set up PVP Enforced in such a way that:
Thank you in advance for your help!

I have an Open Tibia Server 7.72 (OTX 0.3.7) and I would like to set PVP Enforced, which is the mode where players can fight each other and also receive experience for killing another player. However, I have a problem – I can’t set PVP Enforced in a way that players get experience for killing another player.
Currently, I have tried to configure the appropriate settings in config.lua, but I haven’t been able to achieve the desired effect.
LUA:
worldType = "Hardcore"
experienceStages = true
rateExperienceFromPlayers = 8
-- Experience from players
minLevelThresholdForKilledPlayer = 0
maxLevelThresholdForKilledPlayer = 0
However, the player does not receive experience after killing another player.
Could someone help me set up PVP Enforced in such a way that:
- Players can fight each other,
- They receive experience for killing another player,
- The experience is shared between the players who dealt damage to the same target?"
Thank you in advance for your help!
