maxlevel.lua in creaturescripts, and next add in .xml this: <event type="advance" name="Maxlevel" event="script" value="maxlevel.lua"/>function onAdvance(cid, skill, oldLevel, newLevel)
--config-----------------------
maxLevel = getPlayerSkillLevel(300)
newLevel = getPlayerSkillLevel(cid)
--end--------------------------
if newLevel > maxLevel then
newLevel = maxLevel
end
return true
end