PHP:
fire elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="fire elemental" nameDescription="a fire elemental" race="fire" experience="220" speed="210" manacost="690">
<health now="280" max="280"/>
<look type="49" corpse="1492"/>
<targetchange interval="2000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="80"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="35" attack="35"/>
<attack name="fire" interval="1062" chance="16" range="7" radius="2" target="1" min="0" max="-160">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="firefield" interval="1383" chance="14" range="7" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
</attacks>
<defenses armor="20" defense="30"/>
<elements>
<element icePercent="-25"/>
<element earthPercent="50"/>
<element deathPercent="40"/>
<element energyPercent="20"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity holy="1"/>
<immunity lifedrain="0"/>
<immunity invisible="1"/>
<immunity paralyze="1"/>
</immunities>
</monster>
PHP:
massive fire elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="massive fire elemental" nameDescription="a massive fire elemental" race="fire" experience="950" speed="260" manacost="0">
<health now="1200" max="1200"/>
<look type="242" corpse="1492"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="65" attack="45" fire="100"/>
<attack name="firefield" interval="2196" chance="16" radius="5" target="0"/>
<attack name="fire" interval="1930" chance="13" length="7" spread="0" min="-200" max="-700"/>
<attack name="fire" interval="1621" chance="11" radius="3" target="0" min="-60" max="-250">
<attribute key="areaEffect" value="firearea"/>
</attack>
</attacks>
<defenses armor="45" defense="55">
</defenses>
<elements>
<element icePercent="-15"/>
<element physicalPercent="40"/>
<element deathPercent="20"/>
<element energyPercent="30"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
</monster>
PHP:
blazing fire elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="blazing fire elemental" nameDescription="a blazing fire elemental" race="fire" experience="450" speed="220" manacost="850">
<health now="650" max="650"/>
<look type="49" corpse="8964"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="35" attack="35"/>
<attack name="fire" interval="1931" chance="13" radius="5" target="0" min="-100" max="-150">
<attribute key="areaEffect" value="fire"/>
</attack>
<attack name="fire" interval="1362" chance="12" range="7" radius="2" target="1" min="-65" max="-200">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="fireattack"/>
</attack>
</attacks>
<defenses armor="20" defense="20"/>
<elements>
<element icePercent="-25"/>
<element earthPercent="50"/>
<element deathPercent="40"/>
<element energyPercent="20"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity holy="1"/>
</immunities>
<loot>
<item id="2148" countmax="85" chance="60000"/> --gold
<item id="2148" countmax="38" chance="50000"/> --gold
<item id="8299" chance="4420"/> --Glimmering Soil
<item id="10552" chance="5710"/> --fierly heart
<item id="7840" countmax="3" chance="7010"/> --flaming arrow
</loot>
</monster>
PHP:
blistering fire elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="blistering fire elemental" nameDescription="a blistering fire elemental" race="fire" experience="1300" speed="230" manacost="0">
<health now="1500" max="1500"/>
<look type="242" corpse="8964"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="75" attack="55"/>
<attack name="skills" interval="2751" chance="12" length="8" spread="0" min="0" max="-605"/>
<attack name="firecondition" interval="1000" chance="12" radius="7" target="0" min="-170" max="-170">
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="firefield" interval="1000" chance="15" range="7" radius="4" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="firefield" interval="1000" chance="15" radius="5" target="0"/>
</attacks>
<defenses armor="20" defense="20"/>
<elements>
<element icePercent="-15"/>
<element earthPercent="50"/>
<element physicalPercent="25"/>
<element deathPercent="40"/>
<element energyPercent="20"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity holy="1"/>
</immunities>
<loot>
<item id="2148" countmax="85" chance="60000"/> --gold
<item id="2148" countmax="91" chance="50000"/> --gold
<item id="8299" chance="7360"/> --Glimmering Soil
<item id="10552" chance="7900"/> --fierly heart
<item id="8921" chance="540"/> -- Wand of Draconia
<item id="2147" countmax="2" chance="6810"/> --small ruby
</loot>
</monster>
Blazing Fire Elemental
Massive Fire Elemental
Blistering Fire Elemental