Ray Rewind
Doctor
This is creaturescript
this in movements
Pythius doesn't spawn! :/
PHP:
local config = {teleportId = 1387,
bosse = "Pythius The Rotten"}
local portal_in_pos = {x = 395, y = 686, z = 7}
function onDeath(cid, corpse, killer)
registerCreatureEvent(cid, "PythiusDead")
if config.bosse == getCreatureName(cid) then
local position = portal_in_pos
teleport = doCreateItem(config.teleportId,1,position)
doItemSetAttribute(teleport, "aid", 9021)
end
return TRUE
end
this in movements
PHP:
function onStepIn(cid, item, pos)
local tam = {x = 393, y = 686, z = 7}
if item.actionid == 9021 then
doTeleportThing(cid,tam)
doSendMagicEffect(getCreaturePosition(cid),17)
local tp = doRemoveItem(item.uid, 1387)
end
return 1
end
PHP:
function onStepIn(cid, item, position, fromPosition)
--Config-->
local starting = {x = 384, y = 687, z = 7, stackpos = 253}
local ending = {x = 375, y = 657, z = 7, stackpos = 253}
local checking = {x = starting.x, y = starting.y, z = starting.z, stackpos = starting.stackpos}
local portal_in_pos = {x = 374, y = 660, z = 7, stackpos = 1}
local portal_iten_pos = getThingfromPos(portal_in_pos)
local teleportId = 1387
local player_pos_entrada = {x = 402, y = 686, z = 7}
local player_pos_saida = {x = 375, y = 657, z = 7}
local boss_pos = {x = 392, y = 685, z = 7}
local boss = "Pythius The Rotten"
local queststatus = getPlayerStorageValue(cid, 53090) --ValueID DA QUEST QUANDO VOCE JA PEGO O ITEM
--EndConfig-->
--Do not touch this--
if getPlayerLookDir(cid) == 0 then
newdir = 2
elseif getPlayerLookDir(cid) == 1 then
newdir = 3
elseif getPlayerLookDir(cid) == 2 then
newdir = 0
else
newdir = 1
end
if item.actionid == 9022 then
doTeleportThing(cid, player_pos_saida)
doSendMagicEffect(player_pos_saida, 10)
doCreateItem(portal_iten_pos.uid, 1)
return TRUE
end
if item.actionid == 9021 and queststatus == -1 then
players = 0
totalmonsters = 0
monster = {}
repeat
creature = getThingfromPos(checking)
if creature.itemid > 0 then
if getPlayerAccess(creature.uid) == 0 then
players = players + 1
end
if getPlayerAccess(creature.uid) ~= 0 and getPlayerAccess(creature.uid) ~= 3 then
totalmonsters = totalmonsters + 1
monster[totalmonsters] = creature.uid
end
end
checking.x = checking.x + 1
if checking.x > ending.x then
checking.x = starting.x
checking.y = checking.y + 1
end
until checking.y > ending.y
if players == 0 then
if totalmonsters ~= 0 then
current = 0
repeat
current = current + 1
doRemoveCreature(monster[current])
until current >= totalmonsters
end
doTeleportThing(cid, player_pos_entrada)
doSendMagicEffect(player_pos_entrada, 10)
doCreateMonster(boss, boss_pos)
if portal_iten_pos.itemid == teleportId then
doRemoveItem(portal_iten_pos.uid, 1)
end
else
doMoveCreature(cid, newdir)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, 'is in the room now. Wait a moment!')
end
else
doMoveCreature(cid, newdir)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, 'Sorry you already did this quest!')
end
end
Pythius doesn't spawn! :/