OTcreator
Active Member
- Joined
- Feb 14, 2022
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Hello,
RED SKULL / BLACK SKULL don't have PZ LOCKED, when other player attack first.
I have "allowfightback" and work perfect when player attak whiteskull , redskull etc.
What to change so that the player with the skull gets PZ when the yellow skull attack?
RED SKULL / BLACK SKULL don't have PZ LOCKED, when other player attack first.
I have "allowfightback" and work perfect when player attak whiteskull , redskull etc.
C++:
if(g_config.getBool(ConfigManager::PZLOCK_ON_ATTACK_SKULLED_PLAYERS))
{
if(!pzLocked && targetPlayer->getSkull() >= SKULL_WHITE)
{
pzLocked = true;
sendIcons();
addInFightTicks(pzLocked, 60000);
}
}
What to change so that the player with the skull gets PZ when the yellow skull attack?