Hey,
is there a way to fill a Chest on the Mapeditor and give this Chest a AID or UID and after that by Scripting or maybe one Universal Script to give the Items Back once?
At the Moment i "fill" the Chest by a Quest script like "onUse", have a look for the CreatureStorage and if that negativ than i give him the Items by
doPlayerAddItem(cid, 2475, 1)
and set the Storage to 1 or maybe to the UID when i have a Choosing Chest. (2-5 Chest when you can Choose about one Item)
The Idea is from a Map that i have seen, the Mapper ussed Action ID's and Unique ID's and filled the Chest.
But i can't find an Script for that.. :/
Can you Help me, Please?
Greetings
Daniel
is there a way to fill a Chest on the Mapeditor and give this Chest a AID or UID and after that by Scripting or maybe one Universal Script to give the Items Back once?
At the Moment i "fill" the Chest by a Quest script like "onUse", have a look for the CreatureStorage and if that negativ than i give him the Items by
doPlayerAddItem(cid, 2475, 1)
and set the Storage to 1 or maybe to the UID when i have a Choosing Chest. (2-5 Chest when you can Choose about one Item)
The Idea is from a Map that i have seen, the Mapper ussed Action ID's and Unique ID's and filled the Chest.
But i can't find an Script for that.. :/
Can you Help me, Please?
Greetings
Daniel