Damon
Check my status to contact me :)
Hello there Otland,
You must be surprised seeing me opening up a thread here, but YES, I am indeed back into OTS developing/editing. I have run into the problem that my quest chests do not work as such.
I get the very known error, that when i right-click them ingame, I can "open" the chest and there is only one reward. Now I am around Otland already for a while so I know there is alot of tutorials and I acctually didn't want to bother you guys with this. I found Evans great tutorial http://otland.net/threads/how-to-quests.148708/ and therefor checked my questchest actionid for "2000" which it was.
Now I checked the unique id and set it to one definitly not used 60000+.
However I still have the problem that the quest boxes/chests arent working as such.
I believe there has to be an error in my .lua for actionid 2000 then, so I decided to post it here. It is located in my \data\actions\scripts\quests
TFS Version: 0.3.6 by Printer (8.60)
http://otland.net/threads/8-60-the-forgotten-server-0-3-6-crying-damson-v8.147913/
I hope someone can help out as this really should be a trivial matter
Kind regards,
Damon
@HalfAway
You must be surprised seeing me opening up a thread here, but YES, I am indeed back into OTS developing/editing. I have run into the problem that my quest chests do not work as such.
I get the very known error, that when i right-click them ingame, I can "open" the chest and there is only one reward. Now I am around Otland already for a while so I know there is alot of tutorials and I acctually didn't want to bother you guys with this. I found Evans great tutorial http://otland.net/threads/how-to-quests.148708/ and therefor checked my questchest actionid for "2000" which it was.
Now I checked the unique id and set it to one definitly not used 60000+.
However I still have the problem that the quest boxes/chests arent working as such.
I believe there has to be an error in my .lua for actionid 2000 then, so I decided to post it here. It is located in my \data\actions\scripts\quests
TFS Version: 0.3.6 by Printer (8.60)
http://otland.net/threads/8-60-the-forgotten-server-0-3-6-crying-damson-v8.147913/
Code:
local specialQuests = {
[2001] = 30015 --Annihilator
}
local questsExperience = {
[30015] = 10000
}
local storage = specialQuests[item.actionid]
if(not storage) then
storage = item.uid
if(storage > 65535) then
return false
end
end
if(getPlayerStorageValue(cid, storage) > 0) then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
return true
end
local items = {}
local reward = 0
local size = isContainer(item.uid) and getContainerSize(item.uid) or 0
if(size == 0) then
reward = doCopyItem(item, false)
else
for i = 0, size do
local tmp = getContainerItem(item.uid, i)
if(tmp.itemid > 0) then
table.insert(items, tmp)
end
end
end
size = table.maxn(items)
if(size == 1) then
reward = doCopyItem(items[1], true)
end
local result = ""
if(reward ~= 0) then
local ret = getItemDescriptions(reward.uid)
if(reward.type > 0 and isItemRune(reward.itemid)) then
result = reward.type .. " charges " .. ret.name
elseif(reward.type > 0 and isItemStackable(reward.itemid)) then
result = reward.type .. " " .. ret.plural
else
result = ret.article .. " " .. ret.name
end
else
if(size > 20) then
reward = doCopyItem(item, false)
elseif(size > 8) then
reward = getThing(doCreateItemEx(1988, 1))
else
reward = getThing(doCreateItemEx(1987, 1))
end
for i = 1, size do
local tmp = doCopyItem(items[i], true)
if(doAddContainerItemEx(reward.uid, tmp.uid) ~= RETURNVALUE_NOERROR) then
print("[Warning] QuestSystem:", "Could not add quest reward")
else
local ret = ", "
if(i == 2) then
ret = " and "
elseif(i == 1) then
ret = ""
end
result = result .. ret
ret = getItemDescriptions(tmp.uid)
if(tmp.type > 0 and isItemRune(tmp.itemid)) then
result = result .. tmp.type .. " charges " .. ret.name
elseif(tmp.type > 0 and isItemStackable(tmp.itemid)) then
result = result .. tmp.type .. " " .. ret.plural
else
result = result .. ret.article .. " " .. ret.name
end
end
end
end
if(doPlayerAddItemEx(cid, reward.uid, false) ~= RETURNVALUE_NOERROR) then
result = "You have found a reward weighing " .. getItemWeight(reward.uid) .. " oz. It is too heavy or you have not enough space."
else
result = "You have found " .. result .. "."
setPlayerStorageValue(cid, storage, 1)
if(questsExperience[storage] ~= nil) then
doPlayerAddExp(cid, questsExperience[storage])
doSendAnimatedText(getCreaturePosition(cid), questsExperience[storage], TEXTCOLOR_WHITE)
end
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, result)
return true
end
I hope someone can help out as this really should be a trivial matter
Kind regards,
Damon
@HalfAway