miku1234567
New Member
- Joined
- Jan 29, 2010
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How can i make that all new chars have all mounts 
im usuing 9.6 FTS 0.2

im usuing 9.6 FTS 0.2
registerCreatureEvent(cid, "mounts on start")
function onLogin(cid)
if getPlayerStorageValue(cid, 1232) < 1 then
if getPlayerLevel(cid) == 8 then -- put the starting level here.
doPlayerAddMount(cid, 1) -- add mount ID here! at the second slot after cid, cause am not sure of the ids
doPlayerAddMount(cid, 2)
doPlayerAddMount(cid, 3)
doPlayerAddMount(cid, 4)
doPlayerAddMount(cid, 5)
doPlayerAddMount(cid, 6)
doPlayerAddMount(cid, 7)
doPlayerAddMount(cid, 8)
doPlayerAddMount(cid, 9)
doPlayerAddMount(cid, 10)
doPlayerAddMount(cid, 11)
doPlayerAddMount(cid, 12)
doPlayerAddMount(cid, 13)
doPlayerAddMount(cid, 14)
doPlayerAddMount(cid, 15)
doPlayerAddMount(cid, 16)
doPlayerSendTextMessage(cid,21,""..getPlayerName(cid).." You currently have all the mounts available for you.")
end
setPlayerStorageValue(cid, 1232, 1)
end
return true
end
<event type="login" name="mounts on start" event="script" value="mounts on start.lua"/>