thank you!I asked that questions couple of days ago, the answer and solution is to import each monster that has that outfit again and issue will be resolved![]()
And for a monster that appears invisible After reimport SPR and dat ?I asked that questions couple of days ago, the answer and solution is to import each monster that has that outfit again and issue will be resolved![]()
It appears invisible in RME or ingame? Could be that that the creature.xml in RME/data/10.98 (or whatever u use) does not contain that monster with correct ID'sAnd for a monster that appears invisible After reimport SPR and dat ?
<creature name="Abyssador" type="monster" looktype="495"/>
<creature name="Achad" type="monster" looktype="146" lookhead="93" lookbody="93" looklegs="57" lookfeet="97"/>
This is ofc only if it bothers u to not see animation of creature in RME, it has no real effect ingame ^^View attachment 73200
Looks like I have some work to do!
They are correctly added, since in game i can see it, but spawns are here but invisible you can't see the monster on RME.No worries, sometime all we need is a push is right direction
It appears invisible in RME or ingame? Could be that that the creature.xml in RME/data/10.98 (or whatever u use) does not contain that monster with correct ID's
Example
LUA:<creature name="Abyssador" type="monster" looktype="495"/> <creature name="Achad" type="monster" looktype="146" lookhead="93" lookbody="93" looklegs="57" lookfeet="97"/>
Have you enabled monsters/spawns in view on Remere?They are correctly added, since in game i can see it, but spawns are here but invisible you can't see the monster on RME.
Maybe looks like RME has a max, like items.otb while adding a new one.
Anyway thanks
I Can see all monsters from 1 - 1500 looktypes.Have you enabled monsters/spawns in view on Remere?