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Quick question regarding experience tables..

Eaglesight

donated 4 teh luls
Joined
Aug 18, 2007
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Is it possible to create own experience tables without source-editing?
 
Did you call me noob? ...

Code:
lvl    exp
1	0 	
2	100 	
3	200 	
4	400 
5	800 	
6	1500 	
7	2600 	
8	4200 	
9	6400 	
10	9300 	
11	13000 	
12	17600 	
13	23200 	
14	29900 	
15	37800 	
16	47000 	
17	57600 	
18	69700 	
19	83400 	
20	98800
 
Did you call me noob? ...

Code:
lvl    exp
1	0 	
2	100 	
3	200 	
4	400 
5	800 	
6	1500 	
7	2600 	
8	4200 	
9	6400 	
10	9300 	
11	13000 	
12	17600 	
13	23200 	
14	29900 	
15	37800 	
16	47000 	
17	57600 	
18	69700 	
19	83400 	
20	98800

Yes, I told you I'm NOT looking for an experience table. <_<
 
What are you fucking talking about then?

Not exp tabel and not exp stages

He mean experience formula, moron.

Player.h:
Code:
		static uint64_t getExpForLevel(uint32_t lv)
		{
			lv--;
			return ((50ULL * lv * lv * lv) - (150ULL * lv * lv) + (400ULL * lv)) / 3ULL;
		}
 
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