exactly the same, at least in 0.4a1, but there shouldnt be any mayor difference
corpseType = RACE_NONE;
fluidSource = FLUID_NONE;
clientCharges = false;
allowDistRead = false;
Hey, how can i use "AttackSpeed" ?
I instal it, but can't know how to use =/
<attribute key="AttackSpeed" random_min="xxx" random_max="xxx" />
what's number i must to put in "xxx" ?
this will decrease the milliseconds between the attacks?
must to be negative numbers?
i tried use, but i don't saw any difference
help-me please.
(sorry my english)
<item id="2455" article="a" name="crossbow">
<attribute key="weight" value="4000" />
<attribute key="weaponType" value="distance" />
<attribute key="slotType" value="two-handed" />
<attribute key="ammoType" value="bolt" />
<attribute key="range" value="5" />
<attribute key="showattributes" value="1" />
<attribute key="attackspeed" random_min="50" random_max="80" />
</item>
attack speed is working inproperly delay between hits, the lower value the faster attack
but it was so bugged, just dont try to use it
its on the same page...
Thxxx works fine forme but AttackSpeed not!!!
how this work?
look my bow
but the attack is still slowCode:<item id="2455" article="a" name="crossbow"> <attribute key="weight" value="4000" /> <attribute key="weaponType" value="distance" /> <attribute key="slotType" value="two-handed" /> <attribute key="ammoType" value="bolt" /> <attribute key="range" value="5" /> <attribute key="showattributes" value="1" /> <attribute key="attackspeed" random_min="50" random_max="80" /> </item>
movements need to add???