bufferMutedOnSpellFailure = "yes"
local config = {
seconds = 2, -- in seconds
onlyWithSameIP = "yes" -- will work for all players ("no"), or only check player with same IP? ("yes")
}
--DONT MODIFY
config.onlyWithSameIP = getBooleanFromString(config.onlyWithSameIP)
local m_lastLogin, m_lastIP = 0, 0
function onLogin(cid)
local timeNow, playerIP = os.time(), getPlayerIp(cid)
if(m_lastLogin + config.seconds >= timeNow and (config.onlyWithSameIP == FALSE or m_lastIP == playerIP)) then
return FALSE
end
m_lastIP = playerIP
m_lastLogin = timeNow
return TRUE
end
<event type="login" name="gtfoMC" event="script" value="gtfoMC.lua" />
[19/08/2009 20:10:36] [C]: in function 'doSendMagicEffect'
[19/08/2009 20:10:36] data/movements/scripts/walkback.lua:5: in function <data/movements/scripts/walkback.lua:1>
Have you tried to run the server without players?
@sizaro
fail...lol!
However, I dont know why it crashed(it does for me too sometimes). Also there is one already known way how to crash any tfs 0.3.5 using login server, so maybe someone is just crashing your server with that method when he gets boored. Elf is gone somewhere, but other developers can't fix that bug, so all we can do is w8![]()
so hard to read the part which saysIn "English", please >.<
(Don't Have Linux)
Oh.. sorry
1. Don't know what -D__EXCEPTION_TRACER__ is..
2. Don't know anything about compiling xd