local temple = {
{x=,y=,z=},
{x=,z=,z=},
{x=,z=,z=},
{x=,z=,z=},
{x=,y=,z=}
}
local condition = createConditionObject(CONDITION_INFIGHT)
setConditionParam(condition, CONDITION_PARAM_TICKS, 3000)
[B][COLOR="red"]setConditionParam(condition, CONDITION_PARAM_SUBID, 1)[/COLOR][/B]
function onLogin(cid)
doAddCondition(cid, condition)
doTeleportThing(cid, temple[math.random(getWorldCreatures(0) >= 50 and #temple or 1)])
return true
end