TibiCAM
Advanced OT User
- Joined
- Feb 3, 2020
- Messages
- 139
- Reaction score
- 198
Hi,
How do I get the X,Y,Z positions from the .sec files?
It seems to be something like 32x the file name, but not exactly 32.
Example:
Filename: 1020-0996-09.sec
Start position: 1020, 996, 9
Example tile:
14-12: Refresh, Content={429, 2320, 3411}
So this should be X+14, Y+12 - which translates to: 1034, 1008, 9
But the coordinates on map should be: 32654, 31884, 9
So how do we convert 1034, 1008, 9 to 32654, 31884, 9?
If I divide 32654 with 1034, I get: 31.58027079303675
But that doesn't seem correct. I can't just do * 31.58027079303675 on all tiles
Resolved it!
Seems you take the filename *32, then just add the +X and +Y to the result.
So don't add the +X and +Y before multiplying it.
How do I get the X,Y,Z positions from the .sec files?
It seems to be something like 32x the file name, but not exactly 32.
Example:
Filename: 1020-0996-09.sec
Start position: 1020, 996, 9
Example tile:
14-12: Refresh, Content={429, 2320, 3411}
So this should be X+14, Y+12 - which translates to: 1034, 1008, 9
But the coordinates on map should be: 32654, 31884, 9
So how do we convert 1034, 1008, 9 to 32654, 31884, 9?
If I divide 32654 with 1034, I get: 31.58027079303675
But that doesn't seem correct. I can't just do * 31.58027079303675 on all tiles
Post automatically merged:
Resolved it!
Seems you take the filename *32, then just add the +X and +Y to the result.
So don't add the +X and +Y before multiplying it.
Last edited: