Fippex
Mapper
I hope you update it
<movevent type="StepIn" actionid="42360" event="script" value="arenagoblet.lua"/>
<movevent type="StepIn" actionid="42370" event="script" value="arenagoblet.lua"/>
<movevent type="StepIn" actionid="42380" event="script" value="arenagoblet.lua"/>
<movevent type="StepOut" actionid="42360" event="script" value="arenagoblet.lua"/>
<movevent type="StepOut" actionid="42370" event="script" value="arenagoblet.lua"/>
<movevent type="StepOut" actionid="42380" event="script" value="arenagoblet.lua"/>
<movevent type="StepIn" actionid="42300" event="script" value="arenaroom.lua"/>
<movevent type="StepIn" actionid="42301" event="script" value="arenaroom.lua"/>
<movevent type="StepIn" actionid="42302" event="script" value="arenaroom.lua"/>
<movevent type="StepIn" actionid="42303" event="script" value="arenaroom.lua"/>
<movevent type="StepIn" actionid="42304" event="script" value="arenaroom.lua"/>
<movevent type="StepIn" actionid="42305" event="script" value="arenaroom.lua"/>
<movevent type="StepIn" actionid="42306" event="script" value="arenaroom.lua"/>
<movevent type="StepIn" actionid="42307" event="script" value="arenaroom.lua"/>
<movevent type="StepIn" actionid="42308" event="script" value="arenaroom.lua"/>
<movevent type="StepIn" actionid="42309" event="script" value="arenaroom.lua"/>
<movevent type="StepIn" actionid="42310" event="script" value="didarenalevel.lua"/>
<movevent type="StepIn" actionid="42321" event="script" value="leavearena.lua"/>
<movevent type="StepIn" actionid="42322" event="script" value="leavearena.lua"/>
<movevent type="StepIn" actionid="42323" event="script" value="leavearena.lua"/>
<movevent type="StepIn" actionid="42324" event="script" value="leavearena.lua"/>
<movevent type="StepIn" actionid="42325" event="script" value="leavearena.lua"/>
<movevent type="StepIn" actionid="42326" event="script" value="leavearena.lua"/>
<movevent type="StepIn" actionid="42327" event="script" value="leavearena.lua"/>
<movevent type="StepIn" actionid="42328" event="script" value="leavearena.lua"/>
<movevent type="StepIn" actionid="42329" event="script" value="leavearena.lua"/>
<movevent type="StepIn" actionid="42330" event="script" value="leavearena.lua"/>
<action actionid="42366" event="script" value="quests/arenadoors.lua"/>
<action actionid="42376" event="script" value="quests/arenadoors.lua"/>
<action actionid="42386" event="script" value="quests/arenadoors.lua"/>
<action actionid="42357" event="script" value="quests/arenadoors.lua"/>
<action actionid="42361" event="script" value="quests/arenareward.lua"/>
<action actionid="42362" event="script" value="quests/arenareward.lua"/>
<action actionid="42363" event="script" value="quests/arenareward.lua"/>
<action actionid="42364" event="script" value="quests/arenareward.lua"/>
<action actionid="42365" event="script" value="quests/arenareward.lua"/>
<action actionid="42371" event="script" value="quests/arenareward.lua"/>
<action actionid="42372" event="script" value="quests/arenareward.lua"/>
<action actionid="42373" event="script" value="quests/arenareward.lua"/>
<action actionid="42374" event="script" value="quests/arenareward.lua"/>
<action actionid="42375" event="script" value="quests/arenareward.lua"/>
<action actionid="42381" event="script" value="quests/arenareward.lua"/>
<action actionid="42382" event="script" value="quests/arenareward.lua"/>
<action actionid="42383" event="script" value="quests/arenareward.lua"/>
<action actionid="42384" event="script" value="quests/arenareward.lua"/>
<action actionid="42385" event="script" value="quests/arenareward.lua"/>
<event type="kill" name="PlayerKill" event="script" value="kill.lua"/>
function onLogin(cid)
registerCreatureEvent(cid, "PlayerKill")
if (InitArenaScript ~= 0) then
InitArenaScript = 1
-- make arena rooms free
for i = 42300, 42309 do
setGlobalStorageValue(i, 0)
setGlobalStorageValue(i+100, 0)
end
end
-- if he did not make full arena 1 he must start from zero
if getPlayerStorageValue(cid, 42309) < 1 then
for i = 42300, 42309 do
setPlayerStorageValue(cid, i, 0)
end
end
-- if he did not make full arena 2 he must start from zero
if getPlayerStorageValue(cid, 42319) < 1 then
for i = 42310, 42319 do
setPlayerStorageValue(cid, i, 0)
end
end
-- if he did not make full arena 3 he must start from zero
if getPlayerStorageValue(cid, 42329) < 1 then
for i = 42320, 42329 do
setPlayerStorageValue(cid, i, 0)
end
end
if getPlayerStorageValue(cid, 42355) == -1 then
setPlayerStorageValue(cid, 42355, 0) -- did not arena level
end
setPlayerStorageValue(cid, 42350, 0) -- time to kick 0
setPlayerStorageValue(cid, 42352, 0) -- is not in arena
return TRUE
dofile(getDataDir() .. "lib/constant.lua")
dofile(getDataDir() .. "lib/function.lua")
dofile(getDataDir() .. "lib/compat.lua")
dofile(getDataDir() .. "lib/database.lua")
InitArenaScript = 0
arena_room_max_time = 240
arenaKickPosition = {x=117, y=100, z=7} -- position where kick from arena when you leave/you did arena level
arena_monsters = {}
arena_monsters[42300] = 'frostfur' -- first monster from 1 arena
arena_monsters[42301] = 'bloodpaw'
arena_monsters[42302] = 'bovinus'
arena_monsters[42303] = 'achad'
arena_monsters[42304] = 'colerian the barbarian'
arena_monsters[42305] = 'the hairy one'
arena_monsters[42306] = 'axeitus headbanger'
arena_monsters[42307] = 'rocky'
arena_monsters[42308] = 'cursed gladiator'
arena_monsters[42309] = 'orcus the cruel'
arena_monsters[42310] = 'avalanche' -- first monster from 2 arena
arena_monsters[42311] = 'kreebosh the exile'
arena_monsters[42312] = 'the dark dancer'
arena_monsters[42313] = 'the hag'
arena_monsters[42314] = 'slim'
arena_monsters[42315] = 'grimgor guteater'
arena_monsters[42316] = 'drasilla'
arena_monsters[42317] = 'spirit of earth'
arena_monsters[42318] = 'spirit of water'
arena_monsters[42319] = 'spirit of fire'
arena_monsters[42320] = 'webster' -- first monster from 3 arena
arena_monsters[42321] = 'darakan the executioner'
arena_monsters[42322] = 'norgle glacierbeard'
arena_monsters[42323] = 'the pit lord'
arena_monsters[42324] = 'svoren the mad'
arena_monsters[42325] = 'the masked marauder'
arena_monsters[42326] = 'gnorre chyllson'
arena_monsters[42327] = "fallen mooh'tah master ghar"
arena_monsters[42328] = 'deathbringer'
arena_monsters[42329] = 'the obliverator'
function getArenaMonsterIdByName(name)
debugPrint(name)
name = string.lower(tostring(name))
for i = 42300, 42329 do
if tostring(arena_monsters[i]) == name then
return i
end
debugPrint(i)
end
return 0
end
arenaKickPosition = {x=117, y=100, z=7}
I have a question. When I talk with NPC Arener, pass the doors, and when I try to cross some of three portals, I recive this msg "First kill monster!"
Something Solution? I have seen that problem before, but without solution.
I have a question. When I talk with NPC Arener, pass the doors, and when I try to cross some of three portals, I recive this msg "First kill monster!"
Something Solution? I have seen that problem before, but without solution.
For example: if first magic forcefield has like action id=42300, the ground action id will be = 42300 too?