Idk. sorry, it's hard to read Gesior's code >_>, maybe after 24th i'll write my own arena ;p
[19/08/2009 05:16:47] Lua Script Error: [MoveEvents Interface]
[19/08/2009 05:16:47] data/movements/scripts/didarenalevel.lua:onStepIn
[19/08/2009 05:16:47] attempt to index a nil value
[19/08/2009 05:16:47] stack traceback:
[19/08/2009 05:16:47] [C]: in function 'doTeleportThing'
[19/08/2009 05:16:47] data/movements/scripts/didarenalevel.lua:9: in function <data/movements/scripts/didarenalevel.lua:1>
[19/08/2009 06:59:38] Lua Script Error: [MoveEvents Interface]
[19/08/2009 06:59:38] data/movements/scripts/arenaroom.lua:onStepIn
[19/08/2009 06:59:38] data/movements/scripts/arenaroom.lua:16: attempt to compare number with string
[19/08/2009 06:59:38] stack traceback:
[19/08/2009 06:59:38] data/movements/scripts/arenaroom.lua:16: in function <data/movements/scripts/arenaroom.lua:1>
Chipsen, remove the destination from this teleport on the map in properties of teleport. It crashes because of that.
What about monsters?
are there just to change the name ? to demon not edit any number or ide ?You mean this? Edit /data/monsters/arena/greenhorn? Or changing the monsters so you don't have shitty monsters on the first arena? If so, check /data/lib/arena.lua, there are the names. Just change them.
Go to ./movements/scripts/didarenalevel.lua and change:
To:Code:doTeleportThing(cid, arenaKickPosition, TRUE)
Code:local yourPositions = {x=,y=,z=} -- reward room doTeleportThing(cid, yourPositions, TRUE)