• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Team !~Recruiting for Tri-Soft, creators of Alagaesia: Realm of the Dragons~!

Eden

Precursor
Joined
Nov 15, 2011
Messages
125
Reaction score
3
Location
You would want to know..
trilogo.png

As the title states, Tri-Soft is currently recruiting members for the team! Right now, our current project is Alagaesia: Realm of the Dragons. Read below for the server info.




arotdlogo.png

In the beginning, there was nothing but ruins. Mankind and Elvenkind alike discovered a new land, a completely new – to them – world. What they found was only remnants of a civilization, but not a soul was encountered. Aside from native animals, some innocent some ferocious, the humans and elves were completely alone.
Or so they thought.
After the Humans and Elves scoured the land for any signs of living people, they began build upon the new land, therein named New Unitia after the unity formed between all races after the long War of the Nations. It was a utopia, a paradise by all means for them and soon after they built the to-be-capital city, Teirm, their thoughts were completely turned around.
Another of many expedition teams was sent in search of Precursor, the name given to the previous race on the land that disappeared, remains and ruins, hoping to find an intact city. The team consisted of a human named Lief Ravendrake, an elf named Daneteah Glowwolf, a dwarf named Orik Vaultbreaker, and an urgal named Ntoseg; together, the four comrades were spoken of as the most elite team of pathfinders and archeologists. They were smart in both finding new places, and smart in combat. They were an undefeated team and called themselves The Companions. Until they found something that changed the whole fate of New Unitia.
They had unearthed an entire underground city.
Before laying foot upon the glorious stone metropolis, they immediately returned to land to give news of the greatest discovery since their landing. The Companions were given the rights to lead a team of researchers and safeguards to recon the new archeological site, as was law for being the first discoverers. But what they did when they stepped afoot the large Precursor city was not just the answer to why there was no more humanoid civilization left on the land, but they also raised a harbinger of death that was responsible for the extinction of the Precursors.
They awoke a Dragon.
The battle was nothing less of bloody and brutish; the large, winged monster easily dismantled many fleeing guards and scorched many more to ashes. And although many soldiers came to aid in fighting the Dragon, hundreds fell before the mighty beast was slain. It was a bittersweet victory, but a victory nonetheless and the valiant warriors whom slew the Dragon stood in the middle of the flatland, named The Burning Plains after that day, and cheered. But the festivities never came to be. For only moments after the Dragon was killed, there was a low rumble under everyone’s feet, like the very land itself had a heartbeat. They counted seven of the short, quick quakes, and it halted abruptly. And an enormous roar filled the air, one louder and more ferocious than that of the Dragon that the warriors of New Unitia had just killed. The Companions – all still alive and being the ones to land the final blow on the beast – braced themselves for another horrendous battle but only received a torrent of dismay. For not one, but seven Dragons appeared from the horizon and landed before them in a straight line.
Not one soldier attacked; they were too scared and broken to even move. Instead, they all laid down their weapons. The seven Dragons looked down on the shrinking figures in disgust and hissed. Then the middlemost Dragon stomped forward and spoke in the peoples’ tongue, demanding to speak to their leader. Gryfon Zealstrife, the High King of New Unitia, stepped forward from the army and presented himself. Immediately, the Dragon gave a speech that was not to be refuted. He called himself Alduin, Elder of the Seven Shur, and told the High King that he and his men were to leave their land at once or he would unleash his army of Dragons they would lay waste to everyone and everything.
Gryfon Zealstrife asked Alduin why he had killed the Precursors and why they couldn’t come to terms for a truce. Alduin growled in anger upon hearing such words and spoke only spoke one more time before he and the other six Dragons took off with a tremendous roar. He said:
“We are the Precursors; we were here before any other living being set foot on this land and we kill all who try to claim it as theirs. Now take your men and leave. This is no place for humans, elves, dwarves, or urgals. This is Alagaesia, Realm of the Dovah.”





Alagaesia is an OTS project like no other. While keeping true to Tibia’s old ways, spell -casting that requires more than just a hotkey or a click on the battle screen, this server will add many new and unique attributes that will set this OT apart from every other. The server was started by me, Eden, and my friend Marco, inspired by the new RPG, Skyrim, and the finally concluded Inheritance Cycle. Thus, this server will have many ideas and concepts from both the game and the books, fused together to blend into one giant idea that will bring never ending things to do. There will be countless hours of quests and adventures to embark on, and will not be using ‘teleports’ to every hunting spot. We want to bring realism to the server and make you have to explore, whether on foot or on a valiant steed. Do not worry, though, there will also be carriages to fast travel to large locations, such as major cities and other important places. And to not be taken wrong, this server isn’t going to be strictly for Role Players, for it will also be just as enjoyable for people who just play OTs for fast paced fun, though it won’t be too fast paced.
Moving on to the next important point, the map will be vastly large and ever-growing. By large, I mean that you won’t be able to walk from one major city to another in just seconds. In fact, there will be such a large space in between each city that it could take you from 10 to 15 minutes, depending on which race you are (that will be explained further down) or if you are on a mount should you own one. Aside from that, one thing that really makes this server unique is the ‘land threats.’ These are major and, mostly, onetime events that can change the physical face of areas such as cities or towns. Example: there could be an attack on a town, and should players fail to defend the city during the set time limit, that town will be lost and overrun or ultimately destroyed until an even to win it back or rebuild it comes to play. Below is the list of cities, but not towns. Why? Because towns are coming after the major cities are done and will be scattered throughout the map afterwards, so as of now, there is no set number of towns to be made. That is to be thought of and done at a later date.
Cities (4):
- Teirm , the Alagaesia Capital City of the Humans
- Ellesméra, the Elegant City of the Elves
- Farthen Dûr, the Rock Towers City of the Dwarves
- Tarnag, the Cliffhanger City of the Urgals​


Here is the drawn map so far. (Yes, I hand drew most of it, then worked on it through Photoshop)
mapcn.png


Next major point is the races/vocations in this server. There are four different races available to choose from and each race has their own unique attributes and capabilities, including their own vocation(s).
- Humans: Blood-borne and descending from the land of Cyrodiil, they are the most proud and valorous of all races. Their vocational options are the following: Templars are skilled with any sword, one handed axes and hammers, and excel in shielding. While they aren’t very fast on foot, their ability to take a lot of damage makes up for that. Aside from that, they do not cast any spells whatsoever, but have special ‘shouts’ that can raise their strength and speed for a period of time. Mages know the arcane ways of magic and focus on only offensive magic that can deal deadly amounts of damage. While they aren’t experts in healing and cannot wear strong armors, they can set up minor wards to shield themselves from certain types of damage for a short period of time to defend their low health and also have a massive amount of mana and fast regeneration of it.
- Elves: Nobody knows where this race descends from and neither do they share their ancestry, but these nature loving beings can be extremely dangerous, or the most helpful of people in all lands and are also the speediest land walkers. Archers are stealthy and the quick on their feet, being the fastest class. Their skill with a bow is exceptional and unmatched by any. They are also very deadly in the art of dual wielding blades, mostly knives, but this also brings them closer to their enemies and their light armor can’t defend against heavy damage. Spell-wise, they can call forth help from nature to aid them in battle, and know a few moderately strong spells of support and healing-through-time. Sages are by far the most talented spell-weavers to ever exist. While they don’t believe in strong attack magic, they have a vast knowing of healing, support, defense, and conjuration spells that can prove useful, or extremely irritating, in any situation. Their mana recovers amazingly fast which makes up for their slower speed of their Archer brothers, and also their really weak defense and low health.
- Dwarves: This race was born from the depths of the planet itself, from stone and mineral, hence their sturdy stature. Knight is the Dwarves’ only class, but they have many strengths and capabilities that no other class has. While they are short, making them unable to run fast or run for very long, they have skin of steel and armor as strong as diamonds. They can smash open skulls with ease using their hammers or battle axes, but dislike swords. Taking hits is something they are best at, having the most health and strongest defense of any class. While they do not carry any strong magical gifts, they do have the greatest gift of all: riches. They are master craftsmen, able to smith any armor should they own the right materials and have the right experience, thus giving them a large selection of items to make and sell.
- Urgals: A strong and brutish race that live by ways of nature not so elegant as the elves. Their classes are as follows: Berserkers are their main vocational expertise. They neglect use of heavy armor and weak skill with shields to give it their all with their axes, for that’s the main weapon they use. With that, they are the strongest physical fighters in all the land and are to be feared when they use their special ability, ‘blood rage.’ Aside from that, they’re not spell weavers, but are quick enough on their feet, especially when sprinting, so they do not need the help of magic. Spearmen are their second vocational option. They do focus on the use of a shield more than their vicious brothers, but don’t use melee like them. They focus their skills on spears, being able to throw them at good distances should they be experienced in doing so. While they aren’t as fast as arrows, they certainly deal a great more amount of damage. And again, as all urgals, they aren’t magic users much either, but do carry special abilities unique to them.​


The following details explain the different forms of transportations for all races.
All Races:
- There are Carriages across the land of Alagaesia that offers transportation to the four major cities for a price none too cheap. Nonetheless, it is a quick and instant alternative to walking. Furthermore, there are going to be quests that will allow you to persuade the Carriage Man to bring you to more specific places, like small towns or important dungeons.
- The Dwarven Train is a speedy and fast underground transportation that make stops at more places than the Carriages do, but is extremely expensive to all but the Dwarves.
- Sprinting is something that can be done by all races, but differs between each of them. Humans are the most normal runners and have good stamina and good speed. Elves have superior speed, more so the Archers than the Sages, making them the all around fastest vocation. Dwarves are not fast runners (their sprint matches just above normal human walking speed), but have quite a bit of stamina compared to the other races. Urgals don’t have much stamina for their big bulky stature, but they can sprint extremely fast in short spurts (their sprinting is indeed faster than elves, but a lot shorter).
-Mounts: Unfortunately, not all races have mounts. Humans have the largest selection, though; they can buy a horse from stables if you have the coin. Furthermore, they can also receive mounts from the other races should you do special things for them. From the urgals, you can be gifted one of their native animals, the Boar. From the dwarves, you are able to buy, at an extremely high price, a Mechanical Tiger. But the most prized mount obtainable for humans is the Majestic Deer. Elves do not believe in using nature’s animals for their own needs and would rather walk, so they do not have any mounts, though their sprinting matches the speed of almost any mount in Alagaesia. Dwarves also don’t have any mounts for they are short and stubby, making it painful to sit on a saddle of any sort. Either way, they hate riding things that is not made by them anyways and prefer to walk on foot, with their feet on contact with solid ground. Lastly, Urgals do have two mounts available to them; they can receive a War Wolf should you choose to join the ranks of the Urgal Army and be promoted to the rank of a Questor. But if they advance even further in their ranks to a General, they are taught the art of taming a Gnarl Hound.​


Combat in this server is still true to the Tibia ways, as stated before, but will also introduce many new factors that adds more excitement to the game. Melee attacks will differ in speed according to the different classes; Humans and Dwarves attack at the normal, common speed; Elves attack at almost twice the speed; Urgals attack a bit slower than normal. Magic use depends on the spell itself, but the the speed of a staff, should it be an attacking staff, is the same speed as an urgal. Either way, there are very few auto-aimed spells available, for most devastating spells are spread-fire and must be aimed. Distance wise between the Bows and Spears, Arrows do fire faster (the speed of a normal melee attack) and farther, but Spears deal more damage and are a tad more accurate.
‘Shouts’ are the newest types of magic that are acquired throughout the game, except the ones you start with. Shouts are like spells, only they don’t use mana for they come from the soul of the user, hence having its own recharge time. Every class starts with their own unique Shout and is the only Shout that is not inherited by Dragonwill. Scattered across the land of Alagaesia are hidden ruins of the Dovah (Dragons) and within the ruins are Dovah Shrines with ancient tomes that have ‘Words of Power’ written on them. These tomes reveal to a player a word to a Shout – each Shout can be enhanced by two more words to make it a Full Strength Shout – but the player must use Dragon Souls to unlock and gain knowledge of the word to be able to use it. And the only way to obtain a Dragon Soul is by killing a Dragon. In regards to that, should there be multiple people, the top seven players who did the most damage get a Dragon Soul.
This brings this server to its main and final point for the time being. The enemies in this server.
The Dragons.
While there are many strong and extremely dangerous foes to encounter in the land of Alagaesia, none are more ferocious than and as feared as the Dovah. They are the true natives to Alagaesia and are strongly intent in reclaiming it. It would take a moderately skilled player to take down even a Lesser Dragon alone, so should you choose to go search for one, it is strongly advised that you form a team. Another thing to keep in mind is that most Dragons are able to fly, meaning you can’t see or attack them in any way until they land again, but neither will they attack you during flight. Also, take note that Dragons will spawn randomly, anywhere in the land of Alagaesia, twice a day. So be weary, for even one could end up flying its way to a town or city. In order starting from weakest to strongest, there are Lesser Dragons, Dragons (which branches to one that either breathes Fire or Lightning), Frost Dragons, Blood Dragons, Elder Dragons, Ancient Dragons (flightless), and Dragon Lords. Dragon Lords appear only by rare events and are the most extremely dangerous monsters in the entire server and would take an entire city of people to kill, especially Alduin the Soul Eater, King of the Dovah.
For more server information and/or questions, visit the Discussion thread.


Now, this team is looking for only dedicated and non-lazy individuals whom have experience in the world of OT. We need people who are creative and can speak their mind whenever they have something good to share, or even suggestions to change for the better.
We are only hiring people who have good English skills, for we need to be able to work with each other and understand one another.

The team positions open as of now ("[X]" means position is available) :

  • Team Leader: Eden Co-Founder: Marco
  • Story Writer: Eden
  • Quest Designers: Eden, Marco, Stephen, cucurbito, [X]
  • Mappers: Eden, Marco, Leftwing, Kangarew, Peroxide, Marcos, Dark199, [X]
  • General Scripters: (Name Omitted), Protegy, [X]
  • Spell/Item Scripters: [X], [X], [X]
  • Site Designer: [X]
  • Host: TBA
  • Official Supporters: dusieqq, Blez

In order to apply for any of the open positions above, you must leave a post here (Private Messages will be ignored) with the following information and in the following format:

Name:

Age:

Country of Residence:

Languages:

Position Applying For:

Experience/Sample of Work (must relate to the positions you are applying for):

Why should we hire you?:

Other Comments:

To everyone who posts an application, thank you so very much on behalf of Tri-Soft and we are looking forward to hiring you should you meet our expectations and requirements. Also, please be patient with us for it takes time to discuss whether we will choose you to be a part of our wonderful team.

Thank you, once again, for your time and interest.

Sé onr sverdar sitja hvass!
 

Attachments

Last edited:
Like I said, Private Messages will not be accepted. Furthermore, there is NO SPRITER POSITIONS. This server is not going to be using a custom client.
 
Name: Andrew Kanga

Age: 17

Country of Residence: Czech Republic

Languages: English, Some Spanish

Position Applying For: Mapper, Quest Designer

Experience/Sample of Work (must relate to the positions you are applying for):



Why should we hire you?: I am a unique mapper, I have a style no other has. I have a great personality and everyone I come into contact with loves me (In most occasions)

Other Comments: I am currently a mapper for one other project, and pending as a mapper for TibiaWR.​
 
Thank you for your application and for taking interest, Andrew. I will go through your reply with the rest of the team, so please be patient with us. You should get a reply within the next 14 hours.
 
I didn't see the position available but i would love to be a GM or CM in this server :) I'm not very experienced or anything but i'm Dedicated, loyal and Creative :p so you'll get a lot of suggestions from me :D I know there's a very slight chance this is going to get accepted but it's worth a try.

Even if i don't get accepted you can ask me for my opinion on anything as i really love the idea of the server and the story-line is great, i even made an Otland account just for this :)

_____________________________________________________

Name: Youssef

Age: 16

Country of Residence: Egypt

Language : Fluent Arabic and English, good German.

Position Applying For: GM/Community Manager

Experience/Sample of Work (must relate to the positions you are applying for): I've played OTs for about a year. I have been an Admin and Beta Tester in a server that was under construction but unfortunately the project was cancelled. I'm currently a Tutor in Swev-v3.hopto.org. I'm also getting started in mapping but that doesn't relate to the position i want.

Why should we hire you?: I'm Creative, Dedicated, Active and speak many languages :D I'm also a nice guy if it makes any difference :p

Other Comments: Good Luck!
 
Yuster, I (Marco, tho my nickname is Karel), have got a question for you. What has being creative having to do with being a GM? I don't see how that's necessary.
 
Last edited:
Nothing, but as i said aside from being GM i would provide my opinions and suggestions :)
 
Leftwing! I would be honored to have you as a mapper in our team! Please add me on msn (or vis versa) so I can talk to you :)

Yuster, I'm sorry, but if you look at my post, there is no GM/CM positions open right now. That stuff isn't dealt with until far later into the server's development. Just be patient :)
 
Leftwing! I would be honored to have you as a mapper in our team! Please add me on msn (or vis versa) so I can talk to you :)
You take half a day to process my application and half a second to process his? Kangarew has been owned. You may reject my application. As far as I am concerned, if you aren't willing to look over everyone's application the same way, you shouldn't be hiring.
 
You're right, we should have contacted you first. Although it was partially my fault. When you applied, I was at the university, having lectures and such and when I got home, I was tired and hungry. It took me some time to look over all three applications, which I did. Let's face it, Leftwing's mapping is, as it is now, a bit better, but yours is good too. Though we were discussing it, Eden and I wanted to ask you if you could create something small, because the pictures you've given were a bit of the same and we wanted to see your abilities.
We are sorry if we caused you any inconvenience, it took me the same time to review your application as well as leftwings as well as the other guy (sorry, forgot name), don't be offended, it's how the world economy works, better people get hired first. Look it up, I'm sure there are 1000 books about that (don't try to outsmart me here btw).

Sincerely
 
sorry kangarew, i didn't mean to make it seem like that. like karel said, it wasn't entirely my fault. I was in a rush too, when I read karels response on msn to this thread (your application and leftwings). I was going to send you a pm, in fact I was sure I did for I talked to karel about it, but I was sorta late for drum lessons so I had to jet. add me on msn as soon as you can and we can talk, or just wait for my pm when I get home. sorry again, did not try to be a bitch or anything.
 
Lua:
Name: Nathanniel

Age:16

Country of Residence: United States of America

Languages:English, Spanish, Italian, and i can read and write portuguese but cannot speak it.

Position Applying For:General Scripter

Experience/Sample of Work (must relate to the positions you are applying for): Well i don't have any of my work, its my policy not to keep any of it as to not use the same script again on another server. I try to be 100% custom for every server i work for.

Why should we hire you?: Because scripting is easy for me, and its something i love to do. Im loyal and hard working and i always get the job done.

Other Comments: Well i guess that's it, if you want to hire me do so. If not then atleast i tried right? Protegy out.
 
Alright, to update this a little:

Kangarew: Accepted
Leftwing: Accepted
Also: A kind welcome to Peroxide
Welcome to the team, guys! :D

Protegy: Pending! Add me to msn/vis versa. I'll message you.
 
Last edited:
Woah... seems to be a good project I would like to join but I already have a server online, so all I can say is Goodluck!
 
Quest Designer

Name: Antonio

Age: 20

Country of Residence: LA

Languages: Spanish / English

Position Applying For: Quest Designer, Mapper (For Quests Designed)

Experience/Sample of Work (must relate to the positions you are applying for):my own systems and quest like: bingo, betrayer friend quest and and some more :D

Why should we hire you?: I am extremely creative in designing quests using my own scripts and maps....
I'm not good at making maps of cities or caves... quest maps only, so my position would be only for quests
i love fun and im very funnnnie

Other Comments: I worked in a pokeserver, but the team preferred to work n other projects so pkservr was not completed,
I have full time to work on a serious project, I like to get drunk at parties, so .... weekends are for :w00t:hangover!!

Qualities: Serious, Responsible, Funnnnieesh
 
Back
Top