Dawg
Member
- Joined
- Mar 23, 2014
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I made it so when players die they don't drop any items... So when they die with a red skull, they're still not dropping items, which is a problem
All I've done is added this to my login.lua:
I still want people to not drop anything when they die normally, but I want them to lose all of their items when they die with a red skull, just like normal.
Anyone got any ideas?
Thanks
All I've done is added this to my login.lua:
Code:
doSetCreatureDropLoot(cid, false)
I still want people to not drop anything when they die normally, but I want them to lose all of their items when they die with a red skull, just like normal.
Anyone got any ideas?
Thanks