Cesrarr
Member
- Joined
- Oct 3, 2018
- Messages
- 34
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Was searching on otclient sources, a way to make otclient reload sprites after an compilation, then instead need reopen the client each time compiled any new sprite, will just need re-log our char.
Do someone know how do it?
Code:
g_sprites.loadSpr(sprPath)
Do someone know how do it?