When I die, I want to remove all conditions. Condition: CONDITION POISON still stays. Please help.
Lua:
boss.removeConditions = function(self, player)
local conditions = {
CONDITION_POISON, CONDITION_FIRE,
CONDITION_ENERGY, CONDITION_PARALYZE,
CONDITION_DRUNK, CONDITION_DROWN,
CONDITION_FREEZING, CONDITION_DAZZLED,
CONDITION_BLEEDING, CONDITION_CURSED, CONDITION_INFIGHT
}
for _, condition in ipairs(conditions) do
if player:getCondition(condition) then
player:removeCondition(condition)
end
end
return true
end