registerMethod("Creature", "registerEvent", LuaScriptInterface::luaCreatureRegisterEvent);
registerMethod("Creature", "unregisterEvent", LuaScriptInterface::luaCreatureUnregisterEvent);
registerMethod("Creature", "isRemoved", LuaScriptInterface::luaCreatureIsRemoved);
registerMethod("Creature", "isCreature", LuaScriptInterface::luaCreatureIsCreature);
registerMethod("Creature", "isInGhostMode", LuaScriptInterface::luaCreatureIsInGhostMode);
registerMethod("Creature", "isHealthHidden", LuaScriptInterface::luaCreatureIsHealthHidden);
registerMethod("Creature", "canSee", LuaScriptInterface::luaCreatureCanSee);
registerMethod("Creature", "canSeeCreature", LuaScriptInterface::luaCreatureCanSeeCreature);
registerMethod("Creature", "getParent", LuaScriptInterface::luaCreatureGetParent);
registerMethod("Creature", "getId", LuaScriptInterface::luaCreatureGetId);
registerMethod("Creature", "getName", LuaScriptInterface::luaCreatureGetName);
registerMethod("Creature", "getTarget", LuaScriptInterface::luaCreatureGetTarget);
registerMethod("Creature", "setTarget", LuaScriptInterface::luaCreatureSetTarget);
registerMethod("Creature", "getFollowCreature", LuaScriptInterface::luaCreatureGetFollowCreature);
registerMethod("Creature", "setFollowCreature", LuaScriptInterface::luaCreatureSetFollowCreature);
registerMethod("Creature", "getMaster", LuaScriptInterface::luaCreatureGetMaster);
registerMethod("Creature", "setMaster", LuaScriptInterface::luaCreatureSetMaster);
registerMethod("Creature", "getLight", LuaScriptInterface::luaCreatureGetLight);
registerMethod("Creature", "setLight", LuaScriptInterface::luaCreatureSetLight);
registerMethod("Creature", "getSpeed", LuaScriptInterface::luaCreatureGetSpeed);
registerMethod("Creature", "getBaseSpeed", LuaScriptInterface::luaCreatureGetBaseSpeed);
registerMethod("Creature", "changeSpeed", LuaScriptInterface::luaCreatureChangeSpeed);
registerMethod("Creature", "setDropLoot", LuaScriptInterface::luaCreatureSetDropLoot);
registerMethod("Creature", "getPosition", LuaScriptInterface::luaCreatureGetPosition);
registerMethod("Creature", "getTile", LuaScriptInterface::luaCreatureGetTile);
registerMethod("Creature", "getDirection", LuaScriptInterface::luaCreatureGetDirection);
registerMethod("Creature", "setDirection", LuaScriptInterface::luaCreatureSetDirection);
registerMethod("Creature", "getHealth", LuaScriptInterface::luaCreatureGetHealth);
registerMethod("Creature", "addHealth", LuaScriptInterface::luaCreatureAddHealth);
registerMethod("Creature", "getMaxHealth", LuaScriptInterface::luaCreatureGetMaxHealth);
registerMethod("Creature", "setMaxHealth", LuaScriptInterface::luaCreatureSetMaxHealth);
registerMethod("Creature", "setHiddenHealth", LuaScriptInterface::luaCreatureSetHiddenHealth);
registerMethod("Creature", "getMana", LuaScriptInterface::luaCreatureGetMana);
registerMethod("Creature", "addMana", LuaScriptInterface::luaCreatureAddMana);
registerMethod("Creature", "getMaxMana", LuaScriptInterface::luaCreatureGetMaxMana);
registerMethod("Creature", "getSkull", LuaScriptInterface::luaCreatureGetSkull);
registerMethod("Creature", "setSkull", LuaScriptInterface::luaCreatureSetSkull);
registerMethod("Creature", "getOutfit", LuaScriptInterface::luaCreatureGetOutfit);
registerMethod("Creature", "setOutfit", LuaScriptInterface::luaCreatureSetOutfit);
registerMethod("Creature", "getCondition", LuaScriptInterface::luaCreatureGetCondition);
registerMethod("Creature", "addCondition", LuaScriptInterface::luaCreatureAddCondition);
registerMethod("Creature", "removeCondition", LuaScriptInterface::luaCreatureRemoveCondition);
registerMethod("Creature", "remove", LuaScriptInterface::luaCreatureRemove);
registerMethod("Creature", "teleportTo", LuaScriptInterface::luaCreatureTeleportTo);
registerMethod("Creature", "say", LuaScriptInterface::luaCreatureSay);
registerMethod("Creature", "getDamageMap", LuaScriptInterface::luaCreatureGetDamageMap);
registerMethod("Creature", "getSummons", LuaScriptInterface::luaCreatureGetSummons);
registerMethod("Creature", "getDescription", LuaScriptInterface::luaCreatureGetDescription);
registerMethod("Creature", "getPathTo", LuaScriptInterface::luaCreatureGetPathTo);