God Sallonzo
New Member
How do i add 2 more walls in here so it removes 3 walls ?
also without the tile transform
just stepin remove walls after some time walls come back
also without the tile transform
just stepin remove walls after some time walls come back
Code:
local config = {
wall = {id = 1039, pos = {x = 94, y = 132, z = 7}},
transformid = 425,
time = 10, -- time in minutes
playerpos = {
{x = 94, y = 130, z = 7},
{x = 94, y = 131, z = 7}
}
}
function onStepIn(cid, item, position, fromPosition)
if(getTileItemById(config.wall.pos, config.wall.id).uid > 0) then
local n = 0
for pos = 1, #config.playerpos do
if(isPlayer(getTopCreature(config.playerpos[pos]).uid)) then
n = n + 1
end
end
if(n == #config.playerpos) then
doSendMagicEffect(config.wall.pos, CONST_ME_MAGIC_RED)
doRemoveItem(getTileItemById(config.wall.pos, config.wall.id).uid,1)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Wall is removed.")
addEvent(doCreateItem, config.time * 60 * 1000, config.wall.id, 1, config.wall.pos)
end
end
doTransformItem(item.uid, config.transformid)
return true
end