Kayan
Active Member
Hello everyone, well I need the help of any developer or person who can understand this report.txt
This report was sent for 1 my friend is not the TFS, but as I do not understand what the problem right, I wonder if anyone here in OTland could help me ..
Since I always doubts are resolved here: p
Below the report.txt
Seeing these mistakes, someone could tell me what the possible problem?
This report was sent for 1 my friend is not the TFS, but as I do not understand what the problem right, I wonder if anyone here in OTland could help me ..
Since I always doubts are resolved here: p
Below the report.txt
Code:
*****************************************************
Error report - Sat Apr 05 19:33:55 2008
Compiler info - gcc 3.4.2 (mingw-special)
Compilation Date - Apr 3 2008 16:52:02
Memory load: 53
Total phys: 2096388 K available phys: 970960 K
Start time: 5-4-2008 20:17:57
Kernel time: 0:1:15.156
User time: 1:3:49.267
Threads: 71
Exception: 0xc0000005 at eip = 0x416c9e(ChatChannel::talk(Player*, SpeakClasses, std::string const&, unsigned short))
eax = 0x3bc2c70 -> 0
ebx = 0
ecx = 0
edx = 0x10
esi = 0x1671010 -> 0xc44
edi = 0
ebp = 0xf487494 -> 0xf4874c4
esp = 0xf48746c -> 0x3bc2c70
efl = 0x10202
---Stack Trace---
From: 0xf48746c to: 0xf490000
0xf48746c | 0x3bc2c70 -> 0
0xf487470 | 0xf487484 -> 0x20a8c20
0xf487474 | 0x5
0xf487478 | 0xf48775c -> 0x2d67934
0xf48747c | 0
0xf487480 | 0x3b9d178 -> 0x631ea4
0xf487484 | 0x20a8c20 -> 0
0xf487488 | 0x231e3a8 -> 0x1
0xf48748c | 0x20f3088 -> 0
0xf487490 | 0x102
0xf487494 | 0xf4874c4 -> 0xf487574 \\\\\\ stack frame //////
0xf487498 | 0x4187db -> 0x974c084 <-- ret
0xf487498 Chat::talkToChannel(Player*, SpeakClasses, std::string const&, unsigned short)(0x41873e)
0xf48749c | 0x20a8c18 -> 0x630d80
0xf4874a0 | 0x37d21d8 -> 0x631ea4
0xf4874a4 | 0x5
0xf4874a8 | 0xf48775c -> 0x2d67934
0xf4874ac | 0
0xf4874b0 | 0x634eb8 -> 0xfffffffa
0xf4874b4 | 0xf4874c4 -> 0xf487574
0xf4874b8 | 0x20a8c18 -> 0x630d80
0xf4874bc | 0x4eb4
0xf4874c0 | 0x20dc7c0 -> 0x718
0xf4874c4 | 0xf487574 -> 0xf4876e4 \\\\\\ stack frame //////
0xf4874c8 | 0x45762f -> 0x89c8458d <-- ret
0xf4874c8 Game::playerTalkToChannel(Player*, SpeakClasses, std::string const&, unsigned short)(0x45752c)
0xf4874cc | 0x635270 -> 0
0xf4874d0 | 0x37d21d8 -> 0x631ea4
0xf4874d4 | 0x5
0xf4874d8 | 0xf48775c -> 0x2d67934
0xf4874dc | 0
0xf4874e0 | 0xf487578 -> 0x45d241
0xf4874e4 | 0x1d
0xf4874e8 | 0
0xf48752c Game::playerTalkToChannel(Player*, SpeakClasses, std::string const&, unsigned short)(0x45752c)
0xf487548 Player::isMuted(unsigned int&)(0x4deeca)
0xf487550 | 0x10000 -> 0x3a003d
0xf487554 | 0xffffffff
0xf487558 | 0x757c
0xf48755c | 0x5ab110 -> 0xc718c583
0xf487560 | 0
0xf487564 | 0xf4875d4 -> 0x612f76
0xf487568 | 0x20dc7c0 -> 0x718
0xf48756c | 0x1671010 -> 0xc44
0xf487570 | 0
0xf487574 | 0xf4876e4 -> 0xf4877b4 \\\\\\ stack frame //////
0xf487578 | 0x45d241 -> 0x89c0b60f <-- ret
0xf487578 Game::playerSay(Player*, unsigned short, SpeakClasses, std::string const&, std::string const&)(0x45cee6)
0xf48757c | 0x634eb0 -> 0x1a57008
0xf487580 | 0x37d21d8 -> 0x631ea4
0xf487584 | 0x5
0xf487588 | 0xf48775c -> 0x2d67934
0xf48758c | 0
0xf487590 | 0x20dc7c0 -> 0x718
0xf487594 | 0xf487634 -> 0xf487654
0xf487598 | 0x5aa928 -> 0x8198458b
0xf4875dc Game::playerSay(Player*, unsigned short, SpeakClasses, std::string const&, std::string const&)(0x45cee6)
0xf487658 NetworkMessage::GetString()(0x4c5064)
0xf4876c0 | 0
0xf4876c4 | 0
0xf4876c8 | 0xef30
0xf4876cc | 0x37d25b0 -> 0x375b08c
0xf4876d0 | 0x625650 -> 0x6f636341
0xf4876d4 | 0x103
0xf4876d8 | 0x20dc7c0 -> 0x718
0xf4876dc | 0x1671010 -> 0xc44
0xf4876e0 | 0
0xf4876e4 | 0xf4877b4 -> 0xf487804 \\\\\\ stack frame //////
0xf4876e8 | 0x4eac5b -> 0x6d8d60eb <-- ret
0xf4876e8 Protocol79::parseSay(NetworkMessage&)(0x4eaa22)
0xf4876ec | 0x634eb0 -> 0x1a57008
0xf4876f0 | 0x37d21d8 -> 0x631ea4
0xf4876f4 | 0
0xf4876f8 | 0x5
0xf4876fc | 0xf48777c -> 0x618d84
0xf487700 | 0xf48775c -> 0x2d67934
0xf487704 | 0
0xf487708 | 0x71b224da -> 0x900024c2
0xf48774c Protocol79::parseSay(NetworkMessage&)(0x4eaa22)
0xf487790 | 0
0xf487794 | 0xf4877b4 -> 0xf487804
0xf487798 | 0x5
0xf48779c | 0x37d25b0 -> 0x375b08c
0xf4877a0 | 0x625650 -> 0x6f636341
0xf4877a4 | 0
0xf4877a8 | 0x20dc7c0 -> 0x718
0xf4877ac | 0x1671010 -> 0xc44
0xf4877b0 | 0
0xf4877b4 | 0xf487804 -> 0xf48ba14 \\\\\\ stack frame //////
0xf4877b8 | 0x4e77d6 -> 0x1ace9 <-- ret
0xf4877b8 Protocol79::parsePacket(NetworkMessage&)(0x4e73f0)
0xf4877bc | 0x39a3dc0 -> 0
0xf4877c0 | 0xf48785c -> 0x1d
0xf4877c4 | 0x34cc9a10
0xf4877c8 | 0x16ed00b3 -> 0xafa24800
0xf4877cc | 0x20
0xf4877d0 | 0x1d7866
0xf4877d4 | 0x82
0xf4877d8 | 0x4c4dc2 -> 0x89c0b70f
0xf4877d8 NetworkMessage::ReadFromSocket(unsigned int)(0x4c4c0e)
0xf4877e0 | 0
0xf4877e4 | 0x20
0xf4877e8 | 0
0xf4877ec | 0xf48b9e8 -> 0xf148ec4c
0xf4877f0 | 0x1
0xf4877f4 | 0x1d
0xf4877f8 | 0x96000020
0xf4877fc | 0x20dc7c0 -> 0x718
0xf487800 | 0x1671010 -> 0xc44
0xf487804 | 0xf48ba14 -> 0xf48ff84 \\\\\\ stack frame //////
0xf487808 | 0x4e71ac -> 0x458bb4eb <-- ret
0xf487808 Protocol79::ReceiveLoop()(0x4e70c8)
0xf48780c | 0x39a3dc0 -> 0
0xf487810 | 0xf48785c -> 0x1d
0xf487814 | 0xff000dab
0xf487818 | 0xff0001af
0xf48781c | 0xff0001ad
0xf487820 | 0xff0001ad
0xf487824 | 0xbd701ad
0xf487828 | 0xacfe9c -> 0x58326e
0xf48784c Protocol79::ReceiveLoop()(0x4e70c8)
0xf48b76c Guilds::Guild::reloadGuildInfo(Player*)(0x4698b6)
0xf48b858 Beds::getBedBySleeper(std::string const&)(0x414410)
0xf48b8ac Beds::getBedBySleeper(std::string const&)(0x414410)
0xf48b8f8 Game::placeCreature(Position const&, Creature*, bool)(0x4510d8)
0xf48b9c8 Protocol79::getIP() const(0x4e6e04)
0xf48b9f0 | 0x34cc9a10
0xf48b9f4 | 0x16ed00b3 -> 0xafa24800
0xf48b9f8 | 0
0xf48b9fc | 0xf48ba14 -> 0xf48ff84
0xf48ba00 | 0xf48b9ec -> 0x17b28b6b
0xf48ba04 | 0x4e70d8 -> 0xbe2c85c7
0xf48ba04 Protocol79::ReceiveLoop()(0x4e70c8)
0xf48ba08 | 0x20dc7c0 -> 0x718
0xf48ba0c | 0x1671010 -> 0xc44
0xf48ba10 | 0
0xf48ba14 | 0xf48ff84 -> 0xf48ffb8 \\\\\\ stack frame //////
0xf48ba18 | 0x4cde41 -> 0xbe04858b <-- ret
0xf48ba18 ConnectionHandler(void*)(0x4cb6b2)
0xf48ba1c | 0x39a3dc0 -> 0
0xf48ba20 | 0x5412fea -> 0x66780000
0xf48ba24 | 0xf48bc7c -> 0x375b08c
0xf48ba28 | 0xf48bd8c -> 0x35cd01c
0xf48ba2c | 0
0xf48ba30 | 0
0xf48ba34 | 0
0xf48ba38 | 0
0xf48bb7c ConnectionHandler(void*)(0x4cb6b2)
0xf48ff60 | 0xf48ffa8 -> 0xf48ffdc
0xf48ff64 | 0x44bc0c -> 0x57e58955
0xf48ff64 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x44bc0c)
0xf48ff68 | 0x891fa6f8
0xf48ff6c | 0xf48ff50 -> 0
0xf48ff70 | 0x20dc7c0 -> 0x718
0xf48ff74 | 0x4cb6c2 -> 0xbbec85c7
0xf48ff74 ConnectionHandler(void*)(0x4cb6b2)
0xf48ff78 | 0x20dc7c0 -> 0x718
0xf48ff7c | 0x1671010 -> 0xc44
0xf48ff80 | 0
0xf48ff84 | 0xf48ffb8 -> 0xf48ffec \\\\\\ stack frame //////
0xf48ff88 | 0x77bcb3ca -> 0xff4fe859 <-- ret
0xf48ff8c | 0x22fa20 -> 0x898
0xf48ff90 | 0
0xf48ff94 | 0
0xf48ff98 | 0x20dc7c0 -> 0x718
0xf48ff9c | 0x1
0xf48ffa0 | 0xf48ff90 -> 0
0xf48ffa4 | 0x8085005e
0xf48ffa8 | 0xf48ffdc -> 0xffffffff
0xf48ffac | 0x77bc6c74 -> 0x83ec8b55
0xf48ffb0 | 0x77ba4138 -> 0xffffffff
0xf48ffb4 | 0
0xf48ffb8 | 0xf48ffec -> 0 \\\\\\ stack frame //////
0xf48ffbc | 0x77e64829 -> 0xb0c2e850 <-- ret
0xf48ffc0 | 0x20dc7c0 -> 0x718
0xf48ffc4 | 0
0xf48ffc8 | 0
0xf48ffcc | 0x20dc7c0 -> 0x718
0xf48ffd0 | 0
0xf48ffd4 | 0xf48ffc4 -> 0
0xf48ffd8 | 0x8085065d
0xf48ffdc | 0xffffffff
0xf48ffe0 | 0x77e61a60 -> 0x83ec8b55
0xf48ffe4 | 0x77e64830 -> 0xffffffff
0xf48ffe8 | 0
0xf48ffec | 0 \\\\\\ stack frame //////
0xf48fff0 | 0 <-- ret
0xf48fff4 | 0x77bcb35a -> 0x38680c6a
0xf48fff8 | 0x20dc7c0 -> 0x718
0xf48fffc | 0
*****************************************************
Seeing these mistakes, someone could tell me what the possible problem?