Distro: NaxedOt 8 (8.6)
Brief overview.
Here is a screenshot that might be of some help.
http://a.imageshack.us/img828/6172/questexpl.png
However, There should be no Corpses left behind. as in the picture.
Overview of the "Event"
----
All the monsters are on the correct tiles (so i need to be able to set each of their Pos)
Player steps on the Tile with UID = xxxx
Case 1 = Player has storage value xxxxx -> Teleport to xxx,xxx,x, And remove the monsters.
Case 2 = Player does not have storage value xxxx -> Nothing should happen even if the monsters are on the correct place. No poff, event msg or anything.
Thanks for reading
Signed, Elvarion.
Brief overview.
Here is a screenshot that might be of some help.
http://a.imageshack.us/img828/6172/questexpl.png
However, There should be no Corpses left behind. as in the picture.
Overview of the "Event"
----
All the monsters are on the correct tiles (so i need to be able to set each of their Pos)
Player steps on the Tile with UID = xxxx
Case 1 = Player has storage value xxxxx -> Teleport to xxx,xxx,x, And remove the monsters.
Case 2 = Player does not have storage value xxxx -> Nothing should happen even if the monsters are on the correct place. No poff, event msg or anything.
Thanks for reading
Signed, Elvarion.