Hello friends, i'm come back with two more questions, i'm added in my server VIP ITEMS, and i'm have a RING with atributes, but don't want to knight use this, can you to give a script for moviments to use this???
>> First request <<
-- This the ring on item.xml:
-- This is the ring on moviments.xml
>> Second request <<
I'm want to make a crossbow to increase a physical atk when used on one of hands, for exemple:
normal crossbow with infernal bolts atk 300
edited crossbow with infernal bolts atk 500
-- Help me friends and many thx for all,
No more,
F@bio
-- Plx friends help on it
>> First request <<
-- This the ring on item.xml:
<item id="6093" article="a" name="cosmic ring">
<attribute key="description" value="'It's a mistical item only for VIP players."/>
<attribute key="weight" value="90"/>
<attribute key="manashield" value="1"/>
<attribute key="magicPoints" value="8"/>
<attribute key="slotType" value="ring"/>
<attribute key="absorbPercentEnergy" value="7"/>
<attribute key="absorbPercentFire" value="7"/>
<attribute key="absorbPercentIce" value="7"/>
<attribute key="absorbPercentDeath" value="7"/>
<attribute key="absorbPercentHoly" value="7"/>
<attribute key="absorbPercentPoison" value="7"/>
<attribute key="absorbPercentEarth" value="7"/>
<attribute key="absorbPercentPhysical" value="-5"/>
</item>
-- This is the ring on moviments.xml
<movevent event="Equip" itemid="6093" slot="ring" function="onEquipItem" /> --cosmic ring
<movevent event="DeEquip" itemid="6093" slot="ring" function="onDeEquipItem" /> --cosmic ring
>> Second request <<
I'm want to make a crossbow to increase a physical atk when used on one of hands, for exemple:
normal crossbow with infernal bolts atk 300
edited crossbow with infernal bolts atk 500
-- Help me friends and many thx for all,
No more,
F@bio
-- Plx friends help on it