Grehy
Killroy
Could anyone edit this;
So that you cannot /goto people of higher access than you?
Lua:
function onSay(cid, words, param, channel)
if(param == "") then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.")
return TRUE
end
local creature = getCreatureByName(param)
local player = getPlayerByNameWildcard(param)
local waypoint = getWaypointPosition(param)
local tile = string.explode(param, ",")
local pos = {x = 0, y = 0, z = 0}
if(player ~= nil and (isPlayerGhost(player) == FALSE or getPlayerAccess(player) <= getPlayerAccess(cid))) then
pos = getCreaturePosition(player)
elseif(creature ~= nil and (isPlayer(creature) == FALSE or (isPlayerGhost(creature) == FALSE or getPlayerAccess(creature) <= getPlayerAccess(cid)))) then
pos = getCreaturePosition(creature)
elseif(type(waypoint) == 'table' and waypoint.x ~= 0 and waypoint.y ~= 0) then
pos = waypoint
elseif(tile[2] and tile[3]) then
pos = {x = tile[1], y = tile[2], z = tile[3]}
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Invalid param specified.")
return TRUE
end
if(pos == LUA_ERROR or isInArray({pos.x, pos.y}, 0) == TRUE) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Destination not reachable.")
return TRUE
end
pos = getClosestFreeTile(cid, pos, TRUE)
if(pos == LUA_ERROR or isInArray({pos.x, pos.y}, 0) == TRUE) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Cannot perform action.")
return TRUE
end
local tmp = getCreaturePosition(cid)
if(doTeleportThing(cid, pos, TRUE) ~= LUA_ERROR and isPlayerGhost(cid) ~= TRUE) then
doSendMagicEffect(tmp, CONST_ME_POFF)
doSendMagicEffect(pos, CONST_ME_TELEPORT)
end
return TRUE
end
So that you cannot /goto people of higher access than you?