mikkas70
Owner and Developer of omegaservers.org
- Joined
- Jan 6, 2009
- Messages
- 42
- Reaction score
- 8
I'm going to use this script (not made by me) to teleport players to my arena...
Here it is:
]Unfortunately there's something wrong with this script... It works when it is configured to teleport two players (whe I pull the lever they will be teleported to the desired location) But if I configure this script to teleport more than 2 players it won't work for some reason[
When I edit this to teleport more than 2 players :
Example:
It won't work... What's wrong with this?
Here it is:
local arenas = {
[7667] = {
fromPos ={
{x = 1005, y = 995, z = 10}, --player 1 start pos
{x = 1006, y = 995, z = 10} --player 2 start pos
},
toPos = {
{x = 1008, y = 995, z = 10}, --player 1 teleport position
{x = 1009, y = 995, z = 10} --player 2 teleport position
}
}
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if(item.itemid == 1946) then
doTransformItem(item.uid, 1945)
return TRUE
end
local arena = arenas[item.uid]
if(not arena) then
return FALSE
end
local players = {}
for _, pos in pairs(arena.fromPos) do
pos.stackpos = STACKPOS_TOP_CREATURE
local tmp = getThingfromPos(pos).uid
if(tmp > 0 and isCreature(tmp) == TRUE) then
table.insert(players, tmp)
end
end
if(table.maxn(players) < table.maxn(arena.fromPos)) then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You need more creatures for duel.")
return TRUE
end
for i, pid in pairs(players) do
doSendMagicEffect(arena.fromPos, CONST_ME_POFF)
doTeleportThing(pid, arena.toPos)
doSendMagicEffect(arena.toPos, CONST_ME_TELEPORT)
doPlayerSendTextMessage(pid, MESSAGE_INFO_DESCR, "FIGHT!")
end
return TRUE
end
]Unfortunately there's something wrong with this script... It works when it is configured to teleport two players (whe I pull the lever they will be teleported to the desired location) But if I configure this script to teleport more than 2 players it won't work for some reason[
When I edit this to teleport more than 2 players :
Example:
local arenas = {
[7667] = {
fromPos ={
{x = 1005, y = 995, z = 10}, --player 1 start pos
{x = 1006, y = 995, z = 10} --player 2 start pos
{x = 1007, y = 995, z = 10} --player 3 start pos
},
toPos = {
{x = 1008, y = 995, z = 10}, --player 1 teleport position
{x = 1009, y = 995, z = 10} --player 2 teleport position
{x = 1010, y = 995, z = 10} --player 3 teleport position
}
}
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if(item.itemid == 1946) then
doTransformItem(item.uid, 1945)
return TRUE
end
local arena = arenas[item.uid]
if(not arena) then
return FALSE
end
local players = {}
for _, pos in pairs(arena.fromPos) do
pos.stackpos = STACKPOS_TOP_CREATURE
local tmp = getThingfromPos(pos).uid
if(tmp > 0 and isCreature(tmp) == TRUE) then
table.insert(players, tmp)
end
end
if(table.maxn(players) < table.maxn(arena.fromPos)) then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You need more creatures for duel.")
return TRUE
end
for i, pid in pairs(players) do
doSendMagicEffect(arena.fromPos, CONST_ME_POFF)
doTeleportThing(pid, arena.toPos)
doSendMagicEffect(arena.toPos, CONST_ME_TELEPORT)
doPlayerSendTextMessage(pid, MESSAGE_INFO_DESCR, "FIGHT!")
end
return TRUE
end
It won't work... What's wrong with this?