function doPlayerAddLevel(cid, var)
for i = 1, var do
doPlayerAddExp(cid, getExperienceForLevel(getPlayerLevel(cid)+ 1) - getPlayerExperience(cid))
end
return TRUE
end
function onUse(cid, item, fromPosition, itemEx, toPosition)
if getPlayerLevel(cid) >= 2000 then
doPlayerAddLevel(cid, 250)
else
doPlayerAddLevel(cid, 500)
end
return TRUE
end
function doPlayerAddLevel(cid, levels)
if(isPlayer(cid) == TRUE) then
doPlayerAddExperience(cid, getExperienceForLevel(getPlayerLevel(cid)+levels))
else
error("Something went wrong")
end
return TRUE
end