kimo
Leechers gonna leech!
- Joined
- Jul 20, 2007
- Messages
- 68
- Reaction score
- 0
Good day, OtLanders.
We all know how big a success minecraft is, and to some of us (me), it is quite a lot of fun. Crafting impressive items from resources gathered from the world is an appealing idea that I would like to see brought into Tibia. However, I have no experience whatsoever in scripting (ok, maybe an introductory c++ course at uni that will probably do me no good), and thus, I need your help.
The idea itself is not completely materialized yet, so feel free to come up with your completely different idea for it:
-Like minecraft, players collect resources from monsters, quest chests, and resource gathering mods (such as mining, woodcutting, etc .. mods. Example: http://otland.net/f81/farming-mining-woodcutting-updated-fletching-scripts-82419/ --this is just an example)
-Either at a "crafting table" in town, or in a special portable container (the second being preferable, as portability is important), players add the number of different materials required to craft a certain item, and then carrying out the actual crafting. Sadly, since I am not quite literate when it comes to coding, and since I don't know the extent of the ability of scripting, I don't know the possible ways that this can be done. But here is an example:
-The container is a chest of some sort
-Player adds in mats, and pulls a lever
-Script is initialized, *scripting magic*, item!
Sadly, this example won't work if it is to be made portable, due to the need for a lever. Also, it doesn't allow for putting items in different shapes, similar to what minecraft does.
Another example:
-Player opens special window, with a 3*3 grid with slots similar to containers
-Player adds materials in certain configuration and in certain numbers per slot
-Player presses a button and VOILA! Item.
Now, I have ABSOLUTELY no idea whether the concept of a special window is even possible to script.
That being said, I am looking forward to what you guys have in mind.
Kimo
We all know how big a success minecraft is, and to some of us (me), it is quite a lot of fun. Crafting impressive items from resources gathered from the world is an appealing idea that I would like to see brought into Tibia. However, I have no experience whatsoever in scripting (ok, maybe an introductory c++ course at uni that will probably do me no good), and thus, I need your help.
The idea itself is not completely materialized yet, so feel free to come up with your completely different idea for it:
-Like minecraft, players collect resources from monsters, quest chests, and resource gathering mods (such as mining, woodcutting, etc .. mods. Example: http://otland.net/f81/farming-mining-woodcutting-updated-fletching-scripts-82419/ --this is just an example)
-Either at a "crafting table" in town, or in a special portable container (the second being preferable, as portability is important), players add the number of different materials required to craft a certain item, and then carrying out the actual crafting. Sadly, since I am not quite literate when it comes to coding, and since I don't know the extent of the ability of scripting, I don't know the possible ways that this can be done. But here is an example:
-The container is a chest of some sort
-Player adds in mats, and pulls a lever
-Script is initialized, *scripting magic*, item!
Sadly, this example won't work if it is to be made portable, due to the need for a lever. Also, it doesn't allow for putting items in different shapes, similar to what minecraft does.
Another example:
-Player opens special window, with a 3*3 grid with slots similar to containers
-Player adds materials in certain configuration and in certain numbers per slot
-Player presses a button and VOILA! Item.
Now, I have ABSOLUTELY no idea whether the concept of a special window is even possible to script.
That being said, I am looking forward to what you guys have in mind.
Kimo