Here are some spells I'd need, if someone has the knowledge and the time to do them, I'd be very grateful.
The ideas are for spells that would use your soulpoints instead of your mana.
1.Blood Thirst: When you use this spell, during 1 minute (x time) you heal yourself for 25% of the damage you deal to opponents. (100 Soul)
2.Shield Wall: When you use this spell, attacks against you only do 50% of the damage during 10 seconds (150 Soul)
3.Steel Skin: When you use this spell on a player his maximum health points are raised by 5% during 10 minutes. Can only be used 1 time on every player (not a stackable spell) (50 Soul)
4.Pray: Heals a player to 100% of his health (200 soul)
5.Sleep: Sleeps a creature during 25 seconds. The creature won't move or attack during this time. If you attack the creature (or it is harmed by area attacks) it wakes up. (100 Soul)
6.Soulrage: When you use this spell on a creature, it will get hit 3 times, with 5 seconds between every hit. Every hit makes damage of your ML*5. Doesn't affect players (100 Soul)
7.Brilliance: Area spell, increases the damage of all the players in it by 5% during 15 minutes. (75 Soul)
8.Hurry: Area spell, increases the speed of all the players in it by 10 levels during 15 minutes. (75 Soul)
9.Rapid Fire: When you use this spell you can't move during 10 seconds. During this time it fires a normal attack (arrow/bolt/assassin star) every second. Doesn't affect players (75 Soul)
Thanks in advance
The ideas are for spells that would use your soulpoints instead of your mana.
1.Blood Thirst: When you use this spell, during 1 minute (x time) you heal yourself for 25% of the damage you deal to opponents. (100 Soul)
2.Shield Wall: When you use this spell, attacks against you only do 50% of the damage during 10 seconds (150 Soul)
3.Steel Skin: When you use this spell on a player his maximum health points are raised by 5% during 10 minutes. Can only be used 1 time on every player (not a stackable spell) (50 Soul)
4.Pray: Heals a player to 100% of his health (200 soul)
5.Sleep: Sleeps a creature during 25 seconds. The creature won't move or attack during this time. If you attack the creature (or it is harmed by area attacks) it wakes up. (100 Soul)
6.Soulrage: When you use this spell on a creature, it will get hit 3 times, with 5 seconds between every hit. Every hit makes damage of your ML*5. Doesn't affect players (100 Soul)
7.Brilliance: Area spell, increases the damage of all the players in it by 5% during 15 minutes. (75 Soul)
8.Hurry: Area spell, increases the speed of all the players in it by 10 levels during 15 minutes. (75 Soul)
9.Rapid Fire: When you use this spell you can't move during 10 seconds. During this time it fires a normal attack (arrow/bolt/assassin star) every second. Doesn't affect players (75 Soul)
Thanks in advance