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[Request] Special Weapon

icaro1988

New Member
Joined
Jul 1, 2009
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Managed to get something now,
It is when the player buys the item and it is already modified with the description and actionID modified.
What happens now is that when the player buys an item and comes two.
As follows,
comes in a BAG and has modified
Example: 15:20 You see an oceanborn leviathan armor (Arm:15, shielding +1, protection energy -5%, ice +5%).
It can only be wielded properly by knights of level 90 or higher.
It weighs 100.00 oz.
This item can only be used by the player Dragon Lordy!


And another one coming out of the BAG and without being changed
Example:15:24 You see an oceanborn leviathan armor (Arm:15, shielding +1, protection energy -5%, ice +5%).
It can only be wielded properly by knights of level 90 or higher.
It weighs 100.00 oz.


Below is the scripts. And where is modified in red.
If you can help me would be very grateful, because we just need to let this script all working!

Code:
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
    local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
    if(result_plr:getID() ~= -1) then
        while(true) do
            id = tonumber(result_plr:getDataInt("id"))
            action = tostring(result_plr:getDataString("action"))
            delete = tonumber(result_plr:getDataInt("delete_it"))
            cid = getCreatureByName(tostring(result_plr:getDataString("name")))
            if isPlayer(cid) == TRUE then
                local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
                local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
                local container_id = tonumber(result_plr:getDataInt("param3"))
                local container_count = tonumber(result_plr:getDataInt("param4"))
                local add_item_type = tostring(result_plr:getDataString("param5"))
                local add_item_name = tostring(result_plr:getDataString("param6"))
                local received_item = 0
                local full_weight = 0
                if add_item_type == 'container' then
                    container_weight = getItemWeightById(container_id, 1)
                    if isItemRune(itemtogive_id) == TRUE then
                        items_weight = container_count * getItemWeightById(itemtogive_id, 1)
                    else
                        items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count)
                    end
                    full_weight = items_weight + container_weight
                else
                    full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
                    if isItemRune(itemtogive_id) == TRUE then
                        full_weight = getItemWeightById(itemtogive_id, 1)
                    else
                        full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
                    end
                end
                local free_cap = getPlayerFreeCap(cid)
                if full_weight <= free_cap then
                    if add_item_type == 'container' then
                        local new_container = doCreateItemEx(container_id, 1)
                        local iter = 0
                        while iter ~= container_count do
                            doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
                            iter = iter + 1
                        end
                        received_item = doPlayerAddItemEx(cid, new_container)
                    else
                        local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
                        received_item = doPlayerAddItemEx(cid, new_item)
                    end
[COLOR="red"]                    if received_item == RETURNVALUE_NOERROR then
						local bag = doPlayerAddItem(cid, 1987, 1)
				        local item = doAddContainerItem(bag, itemtogive_id,itemtogive_count)
				        local action_player = getPlayerGUID(cid)+10000						
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received '.. add_item_name ..' from Tibia the War shop.')
                        doItemSetAttribute(item,"description","This item can only be used by the player ".. getPlayerName(cid) .."!")
                        doItemSetAttribute(item,"aid",action_player)
                        db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
                        db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
						doPlayerSave(cid)
                    else
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from Tibia the War shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
                    end[/COLOR]
                else
                    doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from Tibia the War shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
                end
            end
            if not(result_plr:next()) then
                break
            end
        end
        result_plr:free()
    end
    return TRUE
end
 
Last edited:
LUA:
function onEquip(cid, item, slot)
	local v = (getItemAttribute(item.uid, 'description') or ''):gsub('^This item can only be used by the player ', ''):gsub('!$', '')
	if v == '' or getCreatureName(cid) == v then
		return true
	end
end
 
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