Gothead
292929 here
- Joined
- Jul 23, 2010
- Messages
- 133
- Reaction score
- 10
Hmm Blez that is kinda hard to do, i know exactly as you mean; A light/translucent look glass tile with an indentation of a shell (inverse).
Not only does it have to be symetrical (for mass tilling) the shell would need perfect shading for the "glass" effect. I could probably do this but i need to find the perfect colours for this. So give me some time to find the colours and experiment.
Gothead, although it is your sprite, all i did was edited it into a tile and faded the colour and shading alittle. Blez knows the credits for the original shell goto you so i didn't bother stating.
I will attempt this tomorrow.
Regarding the lamp, i'll do this also (this is easier) - Do you want it to be constantly off? or both types?
a. Also would you like the "on" effect to be glowing/throbbing? (seems like a nice idea).
Haha, its not that I need any credits pal.
Good luck on this one tho.