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Requesting Some Monsters [Please Read]

GOD Mike

Tfs Team Rox.
Joined
May 15, 2009
Messages
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0
Location
United States / FL
Well im trying to have all the monsters but im missing alot :blink:.

so i'll give Rep++ for each user who help me.

Requesting

Monsters:

Code:
Young Sea Serpent
Dwarf Miner

Bosses:

Code:
Boogey
Captain Jones
Diblis The Fair
Dirtbeard
Doctor Perhaps
Esmeralda
Evil Mastermid
Fahim The Wise
Freegoiz
Grandfather Tridian
Gravelord Oshuran
Hide
High Templar Cobrass
Infernatil
Leviathan
Mephiles
Merikh The Slaughterer
Monstor
Rottie The Rotworm
Rukor Zad
Shardhead
Sir Valorcrest
Smuggler Baron Silvertoe
Stonecracker
The Big Bad One
The Bloodtusk
The Frog Prince
The Many
The Noxious Spawn
The Old Whopper
The Plasmother
The Snapper
Verminor
Warlord Ruzad
Yaga The Crone
Yakchal
Zarabustor
Zevelon Duskbringer

Is alot please help i'll Rep++
 
Young Sea Serpent

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Young Sea Serpent" nameDescription="a young sea serpent" race="blood" experience="1000" speed="350" manacost="390">
	<health now="1050" max="1050"/>
	<look type="317" head="0" body="0" legs="0" feet="0" corpse="8307"/>
	<targetchange interval="2000" chance="50"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag staticattack="85"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="0"/>
		<flag runonhealth="300"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="50" attack="50"/>
		<attack name="earth" interval="1000" chance="5" length="9" spread="3" min="-50" max="-150">
			<attribute key="areaEffect" value="bigplants"/>
		</attack>
		<attack name="ice" interval="1000" chance="7" length="9" spread="3" min="-70" max="-180">
			<attribute key="areaEffect" value="icearea"/>
		</attack>
		<attack name="drowncondition" interval="1000" chance="8" radius="4" target="1" max="-100">
			<attribute key="areaEffect" value="bluebubble"/>
		</attack>
	</attacks>
  <defenses armor="16" defense="20">
    <defense name="healing" interval="1000" chance="25" min="20" max="60">
      <attribute key="areaEffect" value="blueshimmer"/>
	</defense>
	</defenses>
	<immunities>
		<immunity ice="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="3000" chance="20">
		<voice sentence="CHHHRRRR"/>
		<voice sentence="HISSSS"/>
	</voices>
	<elements>
		<element firePercent="30"/>
		<element energyPercent="-10"/>
		<element physicalPercent="-15"/>
		<element deathPercent="-10"/>
	</elements>
  <loot>
    <item id="2148" countmax="100" chance="60000"/> --gold coin
    <item id="2148" countmax="62" chance="60000"/> --gold coin
    <item id="2666" countmax="4" chance="20000"/> --meat
    <item id="2146" countmax="1" chance="2000"/> --small saphire
    <item id="2489" chance="1500"/> --dark armor
    <item id="7589" chance="2000"/> --strong mana potion
    <item id="9808" chance="1000"/> --rusty armor
    <item id="9808" chance="1000"/> --rusty armor
    <item id="1987" chance="100000"> --bag
      <inside>
        <item id="2672" countmax="2" chance="16000"/>	--dragon ham
            <item id="2394" chance="8000"/> --morningstar
		<item id="2177" chance="800"/> --life crystal
            <item id="2417" chance="5000"/> --battle hammer
            <item id="2165" chance="600"/> --stealth ring
            <item id="2378" chance="3000"/> --battle axe
      </inside>
    </item>
  </loot>
</monster>

Grandfather Tridian

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Grandfather Tridian" nameDescription="the grand father tridian" race="undead" experience="1400" speed="245" manacost="0">
  <health now="1800" max="1800"/>
  <look type="193" head="0" body="0" legs="0" feet="0" corpse="6080"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag staticattack="90"/>
    <flag targetdistance="5"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="40" attack="35"/>

    <attack name="lifedrain" interval="3000" chance="20" range="7" radius="4" target="1" min="-168" max="-370">
		<attribute key="areaEffect" value="holyarea"/>
		<attribute key="shootEffect" value="holy"/>
    </attack>

    <attack name="lifedrain" interval="1000" chance="13" range="7" radius="1" target="1" min="0" max="-80">
		<attribute key="areaEffect" value="redshimmer"/>
    </attack>

  </attacks>

  <defenses armor="25" defense="20">
    <defense name="invisible" interval="2000" chance="15" duration="6000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
	<defense name="healing" interval="3000" chance="15" min="90" max="230">
		<attribute key="areaEffect" value="holydamage"/>
	</defense>
  </defenses>

  <immunities>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>

  <summons maxSummons="2">
    <summon name="Crypt Shambler" interval="2000" chance="20"/>
    <summon name="Ghost" interval="2000" chance="30"/>
  </summons>

  <loot>
    <item id="2148" countmax="80" chance1="90000" chancemax="45000"/> --Gold
    <item id="2187" chance="8000" /> -- wand of Inferno
    <item id="6089" chance="12000"/> --third verse
    <item id="6087" chance="16000"/> --first verse
    <item id="1987" chance="100000"> --bag
      <inside>
        <item id="2114" chance="2000"/> --piggy bank
        <item id="7589" chance="8000"/> --strong mana potion
        <item id="5810" chance="5000"/> --pirate doll
        <item id="6090" chance="10000"/> --fourth verse
        <item id="2789" countmax="1" chance1="22000" chancemax="0"/> --brown mushroom
        <item id="2436" chance="6000"/> --Skull Staff
        <item id="6088" chance="14000"/> --second verse
		<item id="8922" chance="1000"/> --Wand of voodoo
      </inside>
    </item>
  </loot>

</monster>

Stonecracker

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Stonecracker" nameDescription="a stonecracker" race="undead" experience="3500" speed="310" manacost="0">
  <health now="4000" max="4000"/>
  <look type="55" head="0" body="0" legs="0" feet="0" corpse="5999"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="80"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="85" attack="95"/>
    <attack name="physical" interval="2000" chance="16" range="7" min="-200" max="-280">
      <attribute key="shootEffect" value="largerock"/>
    </attack>
  </attacks>
  <defenses armor="40" defense="45">
    <defense name="speed" interval="1000" chance="7" speedchange="350" duration="4000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
	<elements>
		<element energyPercent="15"/>
		<element holyPercent="30"/>
		<element physicalPercent="20"/>
	</elements>
  <immunities>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="HUAHAHA" yell="1"/>
  </voices>
  <loot>
    <item id="2148" countmax="78" chance="100000"/> --gold
    <item id="7368" countmax="7" chance="7000"/> --assassin star
    <item id="2174" countmax="1" chance="6000"/> --strange symbol
    <item id="2387" chance="12000"/> --double axe
    <item id="2231" countmax="1" chance="20000"/> --bog bone
    <item id="5930" countmax="2" chance="2000"/> --behemoth claw
    <item id="2150" countmax="4" chance="8000"/> --small amethyst
    <item id="1987" chance="100000"> --bag
      <inside>
        <item id="2666" countmax="3" chance="30000"/> --meat
        <item id="2489" countmax="1" chance="10000"/> --dark armor
        <item id="2416" countmax="1" chance="18000"/> --crowbar
        <item id="2454" chance="2000"/> --war axe
        <item id="2393" chance="3000"/> --giant sword
        <item id="2645" chance="1000"/> --steel boots
        <item id="5930" countmax="1" chance="1500"/>
        <item id="5893" countmax="1" chance="500000"/> --behemoth fang
      </inside>
    </item>
  </loot>
</monster>

Smuggler Baron Silvertoe

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Smuggler baron silvertoe" nameDescription="a smuggler baron silvertoe" race="blood" experience="170" speed="230" manacost="390">
  <health now="280" max="280"/>
  <look type="134" head="95" body="0" legs="113" feet="115" corpse="6080"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="28" attack="22"/>
  </attacks>
  <defenses armor="10" defense="13"/>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <summons maxSummons="3">
	<summon name="Wild Warrior" interval="3000" chance="20"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="i will make your dead look like an accident!"/>
    <voice sentence="you should not have interferred with my bussiness"/>
  </voices>
  <loot>
    <item id="2148" countmax="20" chance1="100000" chancemax="0"/> --gold
    <item id="2398" chance="15000"/> --Mace
    <item id="2391" chance="8000"/> --war hammer
    <item id="2406" chance="20000"/> --short sword
    <item id="2404" chance="18000"/> --combat knife
    <item id="2649" chance="25000"/> --leather legs
    <item id="2666" countmax="2" chance1="22000" chancemax="0"/> --Meat
  </loot>
</monster>

Yakchal

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Yakchal" nameDescription="the wizard yakchal" race="undead" experience="4400" speed="260" manacost="0">
  <health now="5400" max="5400"/>
  <look type="149" head="0" body="47" legs="105" feet="105" addons="3" corpse="6081"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag lightlevel="0"/>
    <flag lightcolor="0"/>
    <flag targetdistance="4"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="70" attack="95"/>
    <attack name="outfit" interval="3000" chance="10" range="7" item="7172" duration="8000">
       <attribute key="areaEffect" value="blueshimmer"/>
     </attack>
    <attack name="ice" interval="2000" chance="18" length="6" spread="4" min="-50" max="-430">
      <attribute key="areaEffect" value="iceattack"/>
    </attack>
    <attack name="ice" interval="1000" chance="14" range="7" target="1" radius="4" min="-30" max="-110">
      <attribute key="shootEffect" value="snowball"/>
	  <attribute key="areaEffect" value="icearea"/>
    </attack>
    <attack name="speed" interval="2000" chance="11" range="7" speedchange="-700" duration="20000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
  </attacks>
  <defenses armor="65" defense="50">
    <defense name="healing" interval="1000" chance="25" min="50" max="230">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
  <elements>
	<element energyPercent="-5"/>
  </elements>
  <immunities>
    <immunity ice="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="1000" chance="8">
    <voice sentence="YOU BETTER DIE TO MY MINIONS BECAUSE YOU'LL WHISH YOU DID IF I COME FOR YOU!" yell="1"/>
    <voice sentence="You are mine!"/>
    <voice sentence="I will make you all pay!"/>
  </voices>
  <summons maxSummons="4">
	<summon name="ice golem" interval="2000" chance="25"/>
  </summons>
  <loot>
    <item id="2148" countmax="88" chance1="100000" chancemax="0"/> --Gold Coins
    <item id="7290" chance="500000"/> --Shard
    <item id="7439" chance="1000"/> --berserk potion
    <item id="2201" chance="15000"/> --dragon necklace
    <item id="7443" chance="1000"/> --bullseye potion
    <item id="5912" chance="8000"/> -Blue piece of cloth
    <item id="7440" chance="1000"/> --mastermind potion
    <item id="9971" chance="1000"/> --gold ingot
    <item id="1987" chance="100000"> --Bag
      <inside>
        <item id="7896" chance="2500"/> --Glacier Kilt
	  <item id="7897" chance="1500"/> --Glacier robe
        <item id="2168" chance="3000"/> --life ring
        <item id="2436" chance="6000"/> --skull satff
        <item id="7449" chance="10000"/> --crystal sword
        <item id="2195" chance="800"/> --Boots of haste
        <item id="7459" chance="2000"/> --Ear Muffs 
	  <item id="7410" chance="500"/> --Queen Sceptre
      </inside>
    </item>
  </loot>
</monster>


I'll post the rest later when i have more time if you still need them?
 
Code:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="The Many" species="poison" nameDescription="The Many" race="blood" experience="4000" speed="200" manacost="0">
    <health now="6200" max="6200"/>
    <look type="121" head="0" body="0" legs="0" feet="0" corpse="4283"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="1"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="500"/>
    </flags>
    <attacks>
       <attack name="melee" interval="2000" min="-0" max="-350"/>
       <attack name="speed" interval="1000" chance="12" range="7" radius="4" target="1" speedchange="-400" duration="15000">
			<attribute key="shootEffect" value="poison"/>
			<attribute key="areaEffect" value="greenbubble"/>
       </attack>
       <attack name="ice" interval="1000" chance="15" length="8" spread="3" min="-200" max="-300">
			<attribute key="areaEffect" value="bluebubble"/>
       </attack>
       <attack name="earth" interval="1000" chance="12" length="8" spread="3" min="-100" max="-400">
			<attribute key="areaEffect" value="carniphila"/>
       </attack>
       <attack name="ice" interval="2000" chance="11" range="7" min="-150" max="-250">
                        <attribute key="shootEffect" value="smallice"/>
       </attack>   
    </attacks>
    <defenses armor="27" defense="45">
        <defense name="healing" interval="1000" chance="30" min="200" max="400">
	  <attribute key="areaEffect" value="blueshimmer"/>
	  </defense>
    </defenses>
  <elements>
	<element icePercent="50"/>
	<element holyPercent="30"/>
	<element physicalPercent="-5"/>
	<element energyPercent="-10"/>
  </elements>
  <immunities>
    <immunity earth="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="FCHHHHH"/>
      <voice sentence="HISSSS"/>
    </voices>
<loot>
  <item id="2498" chance="2222"/> -- Royal Helmet
  <item id="2195" chance="2222"/> -- Boots of Haste
  <item id="10523" chance="100000"/> -- Egg of the Many
  <item id="11193" chance="4444"/> -- Hydra Head
  <item id="1987" chance="10000"> -- Bag
<inside>
  <item id="2146" countmax="5" chance1="4444" chancemax="0"/> -- Small Sapphire
  <item id="7589" chance="8888"/> -- Strong Mana Potion
  <item id="7589" chance="8888"/> -- Strong Mana Potion
  <item id="7589" chance="8888"/> -- Strong Mana Potion
  <item id="7589" chance="8888"/> -- Strong Mana Potion
  <item id="7589" chance="8888"/> -- Strong Mana Potion
  <item id="2475" chance="3333"/> -- Warrior Helmet
  <item id="2536" chance="2525"/> -- Medusa Shield  
  <item id="2197" chance="3939"/> -- Stone Skin Amulet
  <item id="10219" chance="2929"/> -- Sacred Tree Amulet    
</inside>
</item>
</loot>
<loot>
  <item id="2148" countmax="100" chance1="10000" chancemax="0"/> -- Gold Coin
  <item id="2148" countmax="100" chance1="10000" chancemax="0"/> -- Gold Coin
  <item id="2148" countmax="100" chance1="10000" chancemax="0"/> -- Gold Coin
  <item id="2148" countmax="100" chance1="10000" chancemax="0"/> -- Gold Coin
  <item id="2148" countmax="10" chance1="7777" chancemax="0"/> -- Platinum Coin
  <item id="9971" countmax="3" chance1="5555" chancemax="0"/> -- Gold Ingot
</loot>
</monster>

My The Many :)
 
High Templar Cobrass

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="High Templar Cobrass" nameDescription="a high templar cobrass" race="blood" experience="515" speed="220" manacost="0">
	<health now="410" max="410"/>
	<look type="113" corpse="4251"/>
	<targetchange interval="5000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="49" attack="35"/>
	</attacks>
	<defenses armor="16" defense="19"/>
	<elements>
		<element earthPercent="100"/>
		<element energyPercent="20"/>
		<element icePercent="10"/>
		<element firePercent="-10"/>
	</elements>
	<voices interval="5000" chance="10">
		<voice sentence="Hissss!"/>
	</voices>
	<loot>
		<item id="2148" countmax="60" chance="29500"/><!-- gold coin -->
		<item id="2406" chance="7000"/><!-- short sword -->
		<item id="2457" chance="5500"/><!-- steel helmet -->
		<item id="2376" chance="6000"/><!-- sword -->
		<item id="2394" chance="1500"/><!-- morning star -->
		<item id="1987" chance="100000"><!-- bag -->
			<inside>
				<item id="2463" chance="1500"/><!-- plate armor -->
				<item id="5876" chance="3000"/><!-- lizard leather -->
				<item id="3963" chance="750"/><!-- templar scytheblade -->
				<item id="2149" chance="900"/><!-- small emerald -->
				<item id="7618" chance="800"/><!-- health potion -->
				<item id="5881" chance="1000"/><!-- lizard scale -->
				<item id="3975" chance="500"/><!-- salamander shield -->
			</inside>
		</item>
	</loot>
</monster>
 
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