<?xml version="1.0" encoding="UTF-8"?>
<monster name="Zoralurk" nameDescription="Zoralurk, the demon with a thousand faces" race="undead" experience="16000" speed="400" manacost="0">
<health now="55000" max="55000"/>
<look type="12" head="0" body="105" legs="90" feet="97" corpse="6068"/><targetchange interval="10000" chance="20"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="98"/>
<flag runonhealth="1000"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-650" max="-1300"/>
<attack name="physical" interval="1000" chance="35" range="7" min="-350" max="-725">
<attribute key="shootEffect" value="energy"/>
</attack>
<attack name="manadrain" interval="1000" chance="17" range="7" min="-600" max="-1600"/>
<attack name="speed" interval="1000" chance="12" range="7" speedchange="-600" duration="40000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="fire" interval="2000" chance="45" range="7" radius="3" target="1" min="-250" max="-525">
<attribute key="shootEffect" value="burstarrow"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="firefield" interval="1000" chance="20" range="7" radius="2" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="energy" interval="2000" chance="25" length="8" spread="0" min="-250" max="-525">
<attribute key="areaEffect" value="energy"/>
</attack>
<attack name="poisonfield" interval="2000" chance="30" range="7" radius="1" target="1">
<attribute key="shootEffect" value="poison"/>
</attack>
</attacks>
<defenses armor="55" defense="65">
<defense name="outfit" interval="4000" chance="20" monster="demon" duration="8000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="outfit" interval="4000" chance="20" monster="behemoth" duration="8000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="outfit" interval="4000" chance="20" monster="giant spider" duration="8000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="outfit" interval="4000" chance="20" monster="fire devil" duration="8000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="healing" interval="1000" chance="25" min="60" max="100">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="5000" chance="50" duration="5000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="100"/>
<element energyPercent="100"/>
<element icePercent="100"/>
<element earthPercent="90"/>
<element holyPercent="-25"/>
<element physicalPercent="-33"/>
</elements>
<immunities>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="3">
<summon name="demon" interval="2000" chance="30" max="3"/>
</summons>
<voices interval="5000" chance="30">
<voice sentence="YOUR DEATH DRAWS NEAR!"/>
<voice sentence="THE TRIANGLE OF TERROR WILL RULE YOU ALL!!"/>
<voice sentence="I AM ZORALURK,....AND YOU ...ARE DEAD!"/>
</voices>
<loot>
<item id="2148" countmax="50" chance="100000"/><!-- gold coin -->
<item id="2148" countmax="100" chance="100000"/><!-- gold coin --> <item id="2148" countmax="80" chance="100000"/><!-- gold coin --><item id="2152" countmax="50" chance="100000"/><!-- platinum coin --><item id="2462" chance="20000"/><!-- devil helmet --><item id="2169" chance="16000"/><!-- time ring --><item id="2202" chance="16000"/><!-- stealth ring --><item id="7431" chance="9000"/><!-- demonbone --><item id="2003" chance="100000"><!-- grey backpack -->
<inside>
<item id="2393" chance="60000"/><!-- giant sword -->
<item id="2195" chance="15000"/><!-- boots of haste -->
<item id="2522" chance="8000"/><!-- great shield -->
<item id="2514" chance="12000"/><!-- mastermind shield --></inside>
</item>
</loot>
</monster>