Jpstafe
Well-Known Member
- Joined
- Aug 8, 2011
- Messages
- 507
- Reaction score
- 68
This script is not giving error but does not work can somebody fix it for me ?
Lua:
local skulls = {
[SKULL_YELLOW] = "%s is on killing spree! He killed 5 players!",
[SKULL_GREEN] = "%s is dominating! He killed 10 players!",
[SKULL_WHITE] = "%s is CRAZY! He killed 15 players!",
[SKULL_RED] = "%s is UNSTOPPABLE!! He killed 20 players! DO SOMETHING!",
}
local creatureevent = CreatureEvent("greet_skull")
function creatureevent.onKill(player, target)
addEvent(function()
local skull = skulls[player:getSkull()]
if skull then
Game.broadcastMessage(skull:format(player:getName()))
end
end, 0)
return true
end
creatureevent:register()
local login = CreatureEvent("greet_skull")
function login.onLogin(player)
player:registerEvent("greet_skull")
return true
end
login:register()