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TFS 1.X+ RevScriptSys hasLoot

Lava Titan

Developer
Joined
Jul 25, 2009
Messages
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Hey there <3

How can I check if an item inside a table is inside another table?

like:


Lua:
        for i = 1, #loot do
            if loot[i].itemId has rareLoot then
                target:getPosition():sendMagicEffect(CONST_ME_TUTORIALARROW)
                target:getPosition():sendMagicEffect(CONST_ME_TUTORIALSQUARE)
            end
        end

full script:

Lua:
-- test value = 2148
local rareLoot = {2148, 12792, 12794, 12788, 12804, 12805, 12806, 12807, 12808, 12809, 12800, 12801}
local monsterKill = CreatureEvent("monsterKill")

function monsterKill.onKill(creature, target)
    if not target:isMonster() then
        return true
    end

    local player = Player(creature:getGuid())
    local loot = MonsterType(target:getName()):getLoot()

    if target:isMonster() then
        for i = 1, #loot do
            if loot[i].itemId has rareLoot then
                target:getPosition():sendMagicEffect(CONST_ME_TUTORIALARROW)
                target:getPosition():sendMagicEffect(CONST_ME_TUTORIALSQUARE)
            end
        end
    end
   
return true
end

monsterKill:type("kill")
monsterKill:register()

---------------------------------------------------------------------------------------

local monsterKillLogin = CreatureEvent("monsterKillLogin")

function monsterKillLogin.onLogin(player)
    player:registerEvent("monsterKillLogin")
    player:registerEvent("monsterKill")
    return true
end

monsterKillLogin:type("login")
monsterKillLogin:register()
 
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