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Reward boss script tfs 1.3 problem

vexler222

Active Member
Joined
Apr 22, 2012
Messages
714
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Hello, I found this script but it doesn't work, as if it didn't react at all to the fact that I was killing a rat.

Code:
local config = {
    ["Rat"] = {
        loot = {{302,100,1},{2157,20,10},{8900,5,1},{5958,10,1},{2471,12,1},{6132,18,1}},
        message = "Congratulations for defeating [Boss] Curselich, Your reward is now in your backpack",
        BagId = 9774
    },
    ["[Boss] Taintstrike"] = {
        loot = {{302,100,2},{2157,20,20},{8902,5,1},{11240,6,1},{9999,12,1},{6132,18,1}},
        message = "Congratulations for defeating [Boss] Taintstrike, Your reward is now in your backpack",
        BagId = 9774
    },
    ["[Boss] Terrorfreak"] = {
        loot = {{302,100,3},{2157,20,30},{8904,5,1},{11304,6,1},{2349,10,1},{6132,18,1}},
        message = "Congratulations for defeating [Boss] Terrorfreak, Your reward is now in your backpack",
        BagId = 9774
    },
    ["[Boss] Vamphag"] = {
        loot = {{302,100,4},{2157,20,40},{8918,5,1},{11302,3,1},{7760,7,1},{7761,6,1},{6574,10,1},{8303,8,1}},
        message = "Congratulations for defeating [Boss] Vamphag, Your reward is now in your backpack",
        BagId = 9774
    },
    ["Gazharagoth"] = {
        loot = {{302,100,5},{302,10,5},{2157,20,50},{8918,5,1},{8303,8,1},{7760,7,1},{7761,6,1},{6574,9,1},{11242,4,1},{3939,2,1},{11302,3,1}},
        message = "Congratulations for defeating Gazharagoth, Your reward is now in your backpack",
        BagId = 10518
    },
    ["Cartpis"] = {
        loot = {{11400,100,1},{302,10,5}},
        message = "Congratulations for defeating Cartpis, Your reward is now in your backpack",
        BagId = 1998
    },
    ["Latryus"] = {
        loot = {{11400,100,1},{302,10,5}},
        message = "Congratulations for defeating Latryus, Your reward is now in your backpack",
        BagId = 1998
    },
    ["Palwosis"] = {
        loot = {{11400,100,1},{302,10,5}},
        message = "Congratulations for defeating Palwosis, Your reward is now in your backpack",
        BagId = 1998
    },
    ["Yatris"] = {
        loot = {{11400,100,1},{302,10,5}},
        message = "Congratulations for defeating Yatris, Your reward is now in your backpack",
        BagId = 1998
    },
    ["Zargotex"] = {
        loot = {{11400,100,1},{302,10,5}},
        message = "Congratulations for defeating Zargotex, Your reward is now in your backpack",
        BagId = 1998
    },
    ["Aspdex"] = {
        loot = {{2157,50,50},{2157,50,50},{302,10,5},{611,0.,1},{603,1,1},{607,1,1}},
        message = "Congratulations for defeating Aspdex, Your reward is now in your backpack",
        BagId = 5801
    },
    ["Farfit"] = {
        loot = {{2157,50,50},{2157,50,50},{302,10,5},{619,1,1},{615,1,1},{623,1,1}},
        message = "Congratulations for defeating Farfit, Your reward is now in your backpack",
        BagId = 5801
    },
    ["Qatro"] = {
        loot = {{2157,50,50},{2157,50,50},{302,10,5},{631,1,1},{627,1,1},{635,1,1}},
        message = "Congratulations for defeating Qatro, Your reward is now in your backpack",
        BagId = 5801
    },
    ["The Many"] = {
        loot = {{2157,100,50},{302,100,5},{7450,1,1},{7455,1,1},{7420,1,1},{7367,1,1},{7387,1,1},{7429,1,1},{11400,1,1}},
        message = "Congratulations for defeating The Many, Your reward is now in your backpack",
        BagId = 5926
    },
    ["Zulazza the Corruptor"] = {
        loot = {{2157,50,50},{302,10,5},{7450,1,1},{7455,1,1},{7420,1,1},{7367,1,1},{7387,1,1},{7429,1,1},{11400,1,1}},
        message = "Congratulations for defeating Zulazza the Corruptor, Your reward is now in your backpack",
        BagId = 5926
    }
}
--[[
["NameOfMonster"] = {
  loot = {{itemid,chance,count},{itemid,chance,count}},
  message = "Message produced when you kill the boss",
  BagId = dont need explanation
  }
]]

function onKill(player, target)
    if player:isPlayer() and target:isMonster() then
        print('rat dead')
        local monster = config[Creature(target):getName()]        
        if monster then
            local bag = player:addItem(monster.BagId, 1)
            for i = 1,#monster.loot do
                if monster.loot[i][2] >= math.random(1,100) then
                    bag:addItem(monster.loot[i][1], monster.loot[i][3], INDEX_WHEREEVER, FLAG_NOLIMIT)
                end
            end
            
            player:sendTextMessage(22, monster.message)
        end
    end
    return true
end

Code:
<event type="kill" name="Boss" script="boss_drop.lua" />
 
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