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- Aug 6, 2007
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https://github.com/otland/forgottenserver/pull/1442@cbrm Can u make a github for this system? it's easier for updates.
Nice script
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I've got same problem as @Mokerhamer . When Gaz'haragoth has 350 000 hp than dont loot anything.
well I think that this bug is cause for the "fast kill", exemple, you hit alot of "exevo gran mas frigo" too much fast and he drop anything ? i'm right? try kill giving the hits slowly ...Nice script
//edit
I've got same problem as @Mokerhamer . When Gaz'haragoth has 350 000 hp than dont loot anything.
Lua Script Error: [Action Interface]
data/actions/scripts/reward_chest.lua:onUse
data/actions/scripts/reward_chest.lua:3: attempt to call method 'getId' (a nil value)
stack traceback:
[C]: in function 'getId'
data/actions/scripts/reward_chest.lua:3: in function
Same problem here. For every player it is rolling full loot.I have a different problem.. When more than 1 player kill a monster, appear two loots message, and make two loots different.. That is a big problem because, if kill ferumbras for example, will get two ferumbras hat.. Somebody can help with that?
Works on tfs 1.0?