Well this is a little script that im just messing around with ipairs learning etc, (By the help of Cykotitan) So basically what the script does is a GM chooses a item and a reason why every player except players with notations get the item.
Lua:
function onSay(cid, words, param, channel)
local t = string.explode(param, ",")
local gm = getCreatureName(cid)
for _, cid in ipairs(getPlayersOnline()) do
local accId = getPlayerAccount(cid)
if(getNotationsCount(accId) < 1) then
doPlayerAddItem(cid, t[1], 1)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Everyone have been rewarded a "..getItemNameById(t[1]).." by "..gm.." for the reason: "..tostring(t[2])..".")
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_GIFT_WRAPS)
end
end
return TRUE
end
Code:
/reward 2160, The server crashed so everyone is rewarded a crystal coin.
Lua:
19:26 Everyone have been rewarded a crystal coin by Chris for the reason: The server crashed so everyone is rewarded a crystal coin.
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