It works even when it is not used and time flies
C++:
<item id="ID" article="a" name="NAME RING">
<attribute key="weight" value="90" />
<attribute key="slotType" value="ring" />
<attribute key="transformEquipTo" value="ID" />
<attribute key="stopduration" value="1" />
<attribute key="showduration" value="1" />
</item>
or
<item id="ID" article="a" name="NAME RING">
<attribute key="weight" value="90" />
<attribute key="slotType" value="ring" />
<attribute key="decayTo" value="0" />
<attribute key="transformDeEquipTo" value="ID" />
<attribute key="duration" value="2760" />
<attribute key="showduration" value="1" />
<attribute key="showattributes" value="1" />
</item>