All credits to Mackan for making this extension.
How-to add this extension?
Simply open C:\Program\Remere's Map Editor (if you got it saved there, obviously. Otherwise just go to the correct folder). And then click Extensions and make a new xml file there called drit mountain (w/e). And past the code given \_.
Feel free to add me some reputation points (for posting it here/ the little tutorial). But as I mentioned at the top of the post, all credits to Mackan!
XML:
<materialsextension name="dirt mountain" author="Mackan" description="This adds the new mountain type to the mapeditor" client="8.20">
<border id="2141"> -- dirt mountain outer --
<borderitem edge="e" item="7999"/>
<borderitem edge="s" item="8000"/>
<borderitem edge="cse" item="7998"/>
<borderitem edge="dse" item="8002"/>
</border>
<border id="2142"> -- dirt mountain inner --
<borderitem edge="e" item="7999"/>
<borderitem edge="s" item="8000"/>
<borderitem edge="dne" item="7999"/>
<borderitem edge="dsw" item="8000"/>
</border>
<border id="2143"> -- dirt mountain optional --
<borderitem edge="e" item="8168"/>
<borderitem edge="s" item="8169"/>
<borderitem edge="w" item="7988"/>
<borderitem edge="n" item="7989"/>
<borderitem edge="cse" item="8371"/>
<borderitem edge="cne" item="7996"/>
<borderitem edge="csw" item="7994"/>
<borderitem edge="cnw" item="7995"/>
<borderitem edge="dnw" item="8135"/>
<borderitem edge="dne" item="8137"/>
<borderitem edge="dsw" item="8136"/>
<borderitem edge="dse" item="8138"/>
</border>
<border id="2144"> -- dirt mountain to regular mountain --
<borderitem edge="e" item="8124"/>
<borderitem edge="s" item="8123"/>
<borderitem edge="w" item="8122"/>
<borderitem edge="n" item="8121"/>
<borderitem edge="cse" item="8126"/>
<borderitem edge="cne" item="8128"/>
<borderitem edge="csw" item="8125"/>
<borderitem edge="cnw" item="8127"/>
<borderitem edge="dnw" item="8129"/>
<borderitem edge="dne" item="8130"/>
<borderitem edge="dsw" item="8132"/>
<borderitem edge="dse" item="8131"/>
</border>
<brush name="Dirt Mountain" type="border" server_lookid="8913" z-order="10000">
<item id="8133" chance="20"/>
<border align="outer" to="mountain" id="2144"/>
<border align="inner" to="none" id="2142"/>
<border align="outer" to="none" id="2141"/>
<optional id="2143"/>
</brush>
<tileset name="Nature">
<terrain>
<brush name="Dirt Mountain"/>
</terrain>
</tileset>
</materialsextension>
How-to add this extension?
Simply open C:\Program\Remere's Map Editor (if you got it saved there, obviously. Otherwise just go to the correct folder). And then click Extensions and make a new xml file there called drit mountain (w/e). And past the code given \_.
Feel free to add me some reputation points (for posting it here/ the little tutorial). But as I mentioned at the top of the post, all credits to Mackan!
Last edited by a moderator: