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Windows Rme houses problem

Lbtg

Intermediate OT User
Joined
Nov 22, 2008
Messages
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Hello all, i dont get why but it happens often... got tired and pissed by this...

So i like adding houses to map. with names, rent prices, set city on, adding houses for hours etc...
Doing save, opening map next day, i try open house list so i can continue adding houses, and the list is fucked up, no names, no city set in , no prices of rent, like whole houses.xml got fucked up......

Any ideas whats going on ? maybe i do some mistake ?
but last time i did it it was all good ;( this happend second time within half year...

Any ideas ? please

Update.
Older house.xml when those houses worked in game and rme

XML:
<?xml version="1.0"?>
<houses>
    <house name="" houseid="1" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="0" />
    <house name="Second forest guildhall" houseid="2" entryx="1025" entryy="1066" entryz="7" rent="25000" guildhall="true" townid="1" size="311" />
    <house name="Second forest house 1" houseid="3" entryx="1071" entryy="1006" entryz="7" rent="2000" townid="1" size="17" />
    <house name="Second forest house 2" houseid="4" entryx="1073" entryy="1006" entryz="7" rent="2000" townid="1" size="17" />
    <house name="Second forest house 3" houseid="5" entryx="1071" entryy="1006" entryz="6" rent="2000" townid="1" size="17" />
    <house name="Second forest house 4" houseid="6" entryx="1073" entryy="1006" entryz="6" rent="2000" townid="1" size="17" />
    <house name="First forest house 1" houseid="7" entryx="979" entryy="945" entryz="7" rent="2000" townid="1" size="33" />
    <house name="First forest house 2" houseid="8" entryx="962" entryy="943" entryz="7" rent="2000" townid="1" size="27" />
    <house name="First forest house 3" houseid="9" entryx="973" entryy="943" entryz="6" rent="2500" townid="1" size="35" />
    <house name="First forest house 4" houseid="10" entryx="971" entryy="944" entryz="6" rent="2500" townid="1" size="30" />
    <house name="South east exit 1" houseid="11" entryx="923" entryy="919" entryz="6" rent="500" townid="1" size="13" />
    <house name="South east exit 2" houseid="12" entryx="916" entryy="914" entryz="6" rent="500" townid="1" size="13" />
    <house name="South east exit 3" houseid="13" entryx="917" entryy="908" entryz="6" rent="750" townid="1" size="17" />
    <house name="South east exit 4" houseid="14" entryx="911" entryy="911" entryz="6" rent="250" townid="1" size="10" />
    <house name="South east exit 5" houseid="15" entryx="922" entryy="911" entryz="5" rent="500" townid="1" size="13" />
    <house name="South east exit 6" houseid="16" entryx="920" entryy="911" entryz="5" rent="500" townid="1" size="13" />
    <house name="South east exit 7" houseid="17" entryx="907" entryy="912" entryz="5" rent="2000" townid="1" size="35" />
    <house name="Train area 1" houseid="18" entryx="928" entryy="905" entryz="6" rent="3500" townid="1" size="54" />
    <house name="Train area 2" houseid="19" entryx="931" entryy="908" entryz="5" rent="3500" townid="1" size="64" />
    <house name="Train area 3" houseid="20" entryx="944" entryy="904" entryz="6" rent="3500" townid="1" size="74" />
    <house name="Train area 4" houseid="21" entryx="944" entryy="889" entryz="6" rent="3500" townid="1" size="44" />
    <house name="Train area 5" houseid="22" entryx="934" entryy="893" entryz="5" rent="3500" townid="1" size="38" />
    <house name="Train area 6" houseid="23" entryx="949" entryy="880" entryz="6" rent="1000" townid="1" size="25" />
    <house name="Train area 7" houseid="24" entryx="953" entryy="896" entryz="6" rent="3500" townid="1" size="74" />
    <house name="Train area 8" houseid="25" entryx="963" entryy="898" entryz="6" rent="1000" townid="1" size="22" />
    <house name="Train area 9" houseid="26" entryx="967" entryy="896" entryz="6" rent="2000" townid="1" size="60" />
    <house name="Train area 10" houseid="27" entryx="971" entryy="896" entryz="6" rent="2000" townid="1" size="26" />
    <house name="Train area 11" houseid="28" entryx="957" entryy="885" entryz="6" rent="2000" townid="1" size="53" />
    <house name="Train area 12" houseid="29" entryx="958" entryy="881" entryz="6" rent="2000" townid="1" size="40" />
    <house name="" houseid="31" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="18" />
    <house name="" houseid="32" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="22" />
    <house name="" houseid="33" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="15" />
    <house name="" houseid="34" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="30" />
    <house name="" houseid="35" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="64" />
    <house name="" houseid="36" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="45" />
</houses>

The newest house.xml with fucked up things in game and rme...
XML:
<?xml version="1.0"?>
<houses>
    <house name="" houseid="1" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="0" />
    <house name="Second forest guildhall" houseid="2" entryx="1025" entryy="1066" entryz="7" rent="25000" guildhall="true" townid="1" size="311" />
    <house name="Second forest house 1" houseid="3" entryx="1071" entryy="1006" entryz="7" rent="2000" townid="1" size="17" />
    <house name="Second forest house 2" houseid="4" entryx="1073" entryy="1006" entryz="7" rent="2000" townid="1" size="17" />
    <house name="Second forest house 3" houseid="5" entryx="1071" entryy="1006" entryz="6" rent="2000" townid="1" size="17" />
    <house name="Second forest house 4" houseid="6" entryx="1073" entryy="1006" entryz="6" rent="2000" townid="1" size="17" />
    <house name="First forest house 1" houseid="7" entryx="979" entryy="945" entryz="7" rent="2000" townid="1" size="33" />
    <house name="First forest house 2" houseid="8" entryx="962" entryy="943" entryz="7" rent="2000" townid="1" size="27" />
    <house name="First forest house 3" houseid="9" entryx="973" entryy="943" entryz="6" rent="2500" townid="1" size="35" />
    <house name="First forest house 4" houseid="10" entryx="971" entryy="944" entryz="6" rent="2500" townid="1" size="30" />
    <house name="South east exit 1" houseid="11" entryx="923" entryy="919" entryz="6" rent="500" townid="1" size="13" />
    <house name="South east exit 2" houseid="12" entryx="916" entryy="914" entryz="6" rent="500" townid="1" size="13" />
    <house name="South east exit 3" houseid="13" entryx="917" entryy="908" entryz="6" rent="750" townid="1" size="17" />
    <house name="South east exit 4" houseid="14" entryx="911" entryy="911" entryz="6" rent="250" townid="1" size="10" />
    <house name="South east exit 5" houseid="15" entryx="922" entryy="911" entryz="5" rent="500" townid="1" size="13" />
    <house name="South east exit 6" houseid="16" entryx="920" entryy="911" entryz="5" rent="500" townid="1" size="13" />
    <house name="South east exit 7" houseid="17" entryx="907" entryy="912" entryz="5" rent="2000" townid="1" size="35" />
    <house name="Train area 1" houseid="18" entryx="928" entryy="905" entryz="6" rent="3500" townid="1" size="54" />
    <house name="Train area 2" houseid="19" entryx="931" entryy="908" entryz="5" rent="3500" townid="1" size="64" />
    <house name="Train area 3" houseid="20" entryx="944" entryy="904" entryz="6" rent="3500" townid="1" size="74" />
    <house name="Train area 4" houseid="21" entryx="944" entryy="889" entryz="6" rent="3500" townid="1" size="44" />
    <house name="Train area 5" houseid="22" entryx="934" entryy="893" entryz="5" rent="3500" townid="1" size="38" />
    <house name="Train area 6" houseid="23" entryx="949" entryy="880" entryz="6" rent="1000" townid="1" size="25" />
    <house name="Train area 7" houseid="24" entryx="953" entryy="896" entryz="6" rent="3500" townid="1" size="74" />
    <house name="Train area 8" houseid="25" entryx="963" entryy="898" entryz="6" rent="1000" townid="1" size="22" />
    <house name="Train area 9" houseid="26" entryx="967" entryy="896" entryz="6" rent="2000" townid="1" size="60" />
    <house name="Train area 10" houseid="27" entryx="971" entryy="896" entryz="6" rent="2000" townid="1" size="26" />
    <house name="Train area 11" houseid="28" entryx="957" entryy="885" entryz="6" rent="2000" townid="1" size="53" />
    <house name="Train area 12" houseid="29" entryx="958" entryy="881" entryz="6" rent="2000" townid="1" size="40" />
    <house name="" houseid="31" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="18" />
    <house name="" houseid="32" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="22" />
    <house name="" houseid="33" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="15" />
    <house name="" houseid="34" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="30" />
    <house name="" houseid="35" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="64" />
    <house name="" houseid="36" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="45" />
    <house name="Barbarian camp 1" houseid="37" entryx="966" entryy="1004" entryz="6" rent="1100" townid="1" size="25" />
    <house name="Barbarian camp 2" houseid="38" entryx="984" entryy="1009" entryz="6" rent="1100" townid="1" size="45" />
    <house name="Barbarian camp 3" houseid="39" entryx="988" entryy="1002" entryz="6" rent="1100" townid="1" size="13" />
    <house name="Barbarian camp 4" houseid="40" entryx="997" entryy="1002" entryz="5" rent="1100" townid="1" size="40" />
    <house name="Barbarian camp 5" houseid="41" entryx="1002" entryy="996" entryz="6" rent="1100" townid="1" size="29" />
    <house name="Evotronus town 1" houseid="42" entryx="827" entryy="873" entryz="5" rent="1100" townid="1" size="21" />
    <house name="Evotronus town 2" houseid="43" entryx="823" entryy="878" entryz="5" rent="1100" townid="1" size="22" />
    <house name="Evotronus town 3" houseid="44" entryx="832" entryy="875" entryz="5" rent="1100" townid="1" size="14" />
    <house name="Evotronus town 4" houseid="45" entryx="830" entryy="878" entryz="5" rent="1100" townid="1" size="29" />
    <house name="Evotronus town 5" houseid="46" entryx="827" entryy="880" entryz="5" rent="1100" townid="1" size="13" />
    <house name="Evotronus town 6" houseid="47" entryx="821" entryy="884" entryz="5" rent="1100" townid="1" size="14" />
    <house name="Evotronus town 7" houseid="48" entryx="822" entryy="884" entryz="5" rent="1100" townid="1" size="16" />
    <house name="Evotronus town 8" houseid="49" entryx="831" entryy="887" entryz="5" rent="1100" townid="1" size="13" />
    <house name="Evotronus town 9" houseid="51" entryx="814" entryy="890" entryz="5" rent="1100" townid="1" size="10" />
    <house name="Evotronus town 10" houseid="52" entryx="839" entryy="891" entryz="5" rent="1100" townid="1" size="22" />
    <house name="Evotronus town 11" houseid="53" entryx="850" entryy="892" entryz="5" rent="1100" townid="1" size="7" />
    <house name="Evotronus town 12" houseid="54" entryx="832" entryy="890" entryz="5" rent="1100" townid="1" size="13" />
    <house name="Evotronus town 13" houseid="55" entryx="828" entryy="890" entryz="5" rent="1100" townid="1" size="13" />
    <house name="Evotronus town 14" houseid="56" entryx="827" entryy="903" entryz="5" rent="1100" townid="1" size="16" />
    <house name="Evotronus town 15" houseid="57" entryx="824" entryy="909" entryz="5" rent="1100" townid="1" size="16" />
    <house name="Evotronus town 16" houseid="58" entryx="812" entryy="904" entryz="5" rent="1100" townid="1" size="22" />
    <house name="Evotronus town 17" houseid="59" entryx="820" entryy="913" entryz="5" rent="2200" townid="1" size="44" />
    <house name="Evotronus town 18" houseid="60" entryx="842" entryy="896" entryz="5" rent="1100" townid="1" size="15" />
    <house name="Evotronus town 19" houseid="61" entryx="848" entryy="901" entryz="5" rent="1100" townid="1" size="15" />
    <house name="Evotronus town 20" houseid="62" entryx="839" entryy="906" entryz="5" rent="1100" townid="1" size="18" />
    <house name="Evotronus town 21" houseid="63" entryx="848" entryy="906" entryz="5" rent="1100" townid="1" size="22" />
    <house name="Evotronus town 22" houseid="64" entryx="850" entryy="917" entryz="5" rent="1100" townid="1" size="23" />
    <house name="Evotronus town 23" houseid="65" entryx="845" entryy="921" entryz="5" rent="1100" townid="1" size="10" />
    <house name="Evotronus town 24" houseid="66" entryx="835" entryy="921" entryz="5" rent="1500" townid="1" size="31" />
    <house name="Evotronus town 25" houseid="67" entryx="830" entryy="921" entryz="5" rent="1500" townid="1" size="31" />
    <house name="Evotronus town 26" houseid="68" entryx="824" entryy="869" entryz="4" rent="1100" townid="1" size="21" />
    <house name="Evotronus town 27" houseid="69" entryx="836" entryy="882" entryz="4" rent="1100" townid="1" size="34" />
    <house name="Evotronus town 28" houseid="70" entryx="823" entryy="883" entryz="4" rent="1100" townid="1" size="33" />
    <house name="Evotronus town 29" houseid="71" entryx="822" entryy="884" entryz="4" rent="1100" townid="1" size="20" />
    <house name="Evotronus town 30" houseid="72" entryx="821" entryy="884" entryz="4" rent="1100" townid="1" size="24" />
    <house name="Evotronus town 31" houseid="73" entryx="808" entryy="889" entryz="4" rent="1100" townid="1" size="16" />
    <house name="Evotronus town 32" houseid="74" entryx="829" entryy="893" entryz="3" rent="2000" townid="1" size="48" />
    <house name="Evotronus town 33" houseid="75" entryx="847" entryy="892" entryz="4" rent="1100" townid="1" size="25" />
    <house name="Evotronus town 34" houseid="76" entryx="814" entryy="908" entryz="4" rent="1100" townid="1" size="24" />
    <house name="Evotronus town 35" houseid="77" entryx="812" entryy="909" entryz="4" rent="1500" townid="1" size="44" />
    <house name="Evotronus town 36" houseid="80" entryx="833" entryy="917" entryz="4" rent="1100" townid="1" size="18" />
</houses>

Kind regards
Vanagas
 
Solution
Oi salvador! :D Por enquanto isso meio que ajudou a remover todas aquelas linhas sem casas, e resolveu o problema por enquanto... Lol
tão simples e útil hehe, obrigado mano:)

Then choose the answer as the solution for other people to know what to do.
Thats RME being RME.

I've never went miles to try and reproduce it but theres something wrong there (well theres quite a few wrong things with RME) - I'd recommend to do houses when your map is done if possible and to not mess too much with that feature.
 
Thats RME being RME.

I've never went miles to try and reproduce it but theres something wrong there (well theres quite a few wrong things with RME) - I'd recommend to do houses when your map is done if possible and to not mess too much with that feature.
My server i work on is endless, so the map never will be done :(
Any solution to fix this madness ? And it happens so random ;( Last time lost like 5 hours, now 2h ;( this is sad

edit
thats how it looks now on rme
RME bug.png

And this no town is like extra city added lol :D i got only 2x Awaken/work ones lol :D crazy xd
 
My server i work on is endless, so the map never will be done :(
Any solution to fix this madness ? And it happens so random ;( Last time lost like 5 hours, now 2h ;( this is sad

edit
thats how it looks now on rme
View attachment 68846

And this no town is like extra city added lol :D i got only 2x Awaken/work ones lol :D crazy xd

Yeah thats the same issue I had several times, even manually editing houses.xml to setup correct details there wont help
 
so there are no solution ?
It never happend on 8,60 ot ( added many houses and never happend this thing) ( i think sometimes when i opened 8,6 map the houses were bugged all, but i close rme, open rme again, and all is fixed lol )

but happens only on10,98 ot lol ( been adding houses 3-4 times, happend bug 2-3 times...)


i think someone has an solution, because its rl crazy bug lol
 

I would make a backup of all server files; try to remove all lines with entry position 0 directly on code with the map closed; set again the house ids like 1, 2, 3 and so on; save the code; then remove all rows of houses table from database; try to open the map again; add another house to test; save the map; reopen the server and see if it worked.
 
I would make a backup of all server files; try to remove all lines with entry position 0 directly on code with the map closed; set again the house ids like 1, 2, 3 and so on; save the code; then remove all rows of houses table from database; try to open the map again; add another house to test; save the map; reopen the server and see if it worked.
Hey savior! :D For now it kinda helped to remove all those lines with no houses, and it fixed the problem for now atlist... Lol
so simple and helpfull hehe , thanks bro :)
 
Oi salvador! :D Por enquanto isso meio que ajudou a remover todas aquelas linhas sem casas, e resolveu o problema por enquanto... Lol
tão simples e útil hehe, obrigado mano:)

Then choose the answer as the solution for other people to know what to do.
 
Solution
I have same problem on 10.98 but I fix it like this. If I have this bug I am going to make another things, like map, scripts, webpage and then after one week of work I go back to edit house and it’s fixed 😅.
But I think you need just close, open, close, open RME until it load house correctly. 😁✌🏼
 
I have same problem on 10.98 but I fix it like this. If I have this bug I am going to make another things, like map, scripts, webpage and then after one week of work I go back to edit house and it’s fixed 😅.
But I think you need just close open, close, open RME until it load house correctly. 😁✌🏼
close/open worked only on 8.6 for me, on 10.98 it isint, :( or not enought tries lol :D ...
 
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