Trequetrum
New Member
- Joined
- Dec 17, 2008
- Messages
- 6
- Reaction score
- 2
I know RME is supposed to change spawn.xml... In fact, quite often, this is a good thing.
but it keeps changing values that I don't actually want changed while editing my map.
I often manually edit spawn.xml (easier to create batch-edits that way).
These edits work just fine, but the moment I edit and save my map they are all reversed.
How do I get RME to use the new spawn.xml values whenever it starts up?
but it keeps changing values that I don't actually want changed while editing my map.
I often manually edit spawn.xml (easier to create batch-edits that way).
These edits work just fine, but the moment I edit and save my map they are all reversed.
How do I get RME to use the new spawn.xml values whenever it starts up?