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RME keeps changing spawn.xml

Trequetrum

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Joined
Dec 17, 2008
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I know RME is supposed to change spawn.xml... In fact, quite often, this is a good thing.
but it keeps changing values that I don't actually want changed while editing my map.

I often manually edit spawn.xml (easier to create batch-edits that way).
These edits work just fine, but the moment I edit and save my map they are all reversed.
How do I get RME to use the new spawn.xml values whenever it starts up?
 
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