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RME shading+darker/brighter

scheisse

Excellent OT User
Joined
Oct 6, 2015
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Hello,

I have been mapping with RME for some time and one Thing Always bothered me.

Problem: RME contains all Tibia sprites, but the sprites Arent all the same, they differ in their contrast, shading, brightnes and such.

So you cant combinate the sprites the way you want, cuz they are made in a such different way, that combinating them would make the mapped area look awfull.

Example: Just take a look on the older Tibia nature sprites or jungle, they have strong contrasts and they are color-rich.
Some of the later sprites, for example some of the new venore sprites or krailos-tree sprites look very pale and dont have strong contrasts.

--> It makes it very difficult and sometimes even impossible to put These different-made sprites in a single screenshoot, without making it look awfull.

Question: is there a possibility to make sprites become a bit darker/brighter with RME? Just the same way you do it with your Computer monitor + - and so on...
 
Do you care how they look ingame? You can either edit the spr to your like or edit the picture with any editing program.
 
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