Hello Guys
I have a couple of bugs on my server, which is Avesta 7.6
Rope and Fluids still work, however, I find these errors annoying:
Anybody has any idea how to fix those?
My fluids.lua:
And my rope.lua
Thank you for help!
- - - Updated - - -
bumpp
I have a couple of bugs on my server, which is Avesta 7.6
Rope and Fluids still work, however, I find these errors annoying:
Anybody has any idea how to fix those?
My fluids.lua:
LUA:
local exhaust = createConditionObject(CONDITION_EXHAUSTED)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, 1000)
function onUse(cid, item, frompos, item2, topos)
if(hasCondition(cid, CONDITION_EXHAUSTED) == TRUE) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return TRUE
end
if item2.itemid == 1 then
if item.type == 0 then
doPlayerSendCancel(cid, "It is empty.")
else
if item2.uid == cid then
doChangeTypeItem(item.uid, 0)
if item.type == 7 then
new_mana = math.random(90, 180)
doPlayerAddMana(cid, new_mana)
doSendMagicEffect(topos, 12)
doPlayerSay(cid, "Aaaah...", 1)
doAddCondition(cid, exhaust)
doRemoveItem(item.uid,1)
elseif item.type == 10 then
new_life = math.random(40, 80)
doPlayerAddHealth(cid, new_life)
doSendMagicEffect(topos, 12)
doPlayerSay(cid, "Aaaah...", 1)
else
doPlayerSay(cid, "Gulp.", 1)
end
else
doChangeTypeItem(item.uid, 0)
splash = doCreateItem(2025, item.type, topos)
doDecayItem(splash)
end
end
elseif item2.itemid >= 490 and item2.itemid <= 517
or item2.itemid >= 618 and item2.itemid <= 629
or item2.itemid == 1368 or item2.itemid == 1369
or item2.itemid >= 4820 and item2.itemid <= 4825
or item2.itemid >= 4828 and item2.itemid <= 4831
or item2.itemid >= 4608 and item2.itemid <= 4666 then
doChangeTypeItem(item.uid, 1)
elseif item2.itemid == 103 then
doChangeTypeItem(item.uid, 19)
elseif item2.itemid >= 598 and item2.itemid < 601
or item2.itemid == 1509
or item2.itemid >= 518 and item2.itemid <= 529 then
doChangeTypeItem(item.uid, 26)
elseif item2.itemid >= 351 and item2.itemid <= 355 then
doChangeTypeItem(item.uid, 19)
elseif item2.itemid >= 602 and item2.itemid <= 605
or item2.itemid >= 4691 and item2.itemid <= 4755
or item2.itemid == 4758 then
doChangeTypeItem(item.uid, 28)
elseif item2.itemid == 1771 then
doChangeTypeItem(item.uid, 1)
elseif item2.itemid == 1772 then
doChangeTypeItem(item.uid, 3)
elseif item2.itemid == 1773 then
doChangeTypeItem(item.uid, 15)
elseif item2.itemid > 2806 and item2.itemid < 3132
or item2.itemid >= 4251 and item2.itemid <= 4327 then
doChangeTypeItem(item.uid, 2)
else
if item.type == 0 then
doPlayerSendCancel(cid, "It is empty.")
else
doChangeTypeItem(item.uid, 0)
splash = doCreateItem(2025, item.type, topos)
doDecayItem(splash)
end
end
return 1
end
And my rope.lua
LUA:
function onUse(cid, item, frompos, item2, topos)
newPos = {x = topos.x, y = topos.y, z = topos.z, stackpos = 0}
groundItem = getThingfromPos(newPos)
if (isInArray(ROPE_SPOT, groundItem.itemid) == TRUE) then
newPos.y = newPos.y + 1
newPos.z = newPos.z - 1
doTeleportThing(cid, newPos)
elseif (isInArray(OPENED_HOLE, groundItem.itemid) == TRUE or isInArray(OPENED_TRAP, groundItem.itemid) == TRUE or isInArray(DOWN_LADDER, groundItem.itemid) == TRUE) then
newPos.y = newPos.y + 1
downPos = {x = topos.x, y = topos.y, z = topos.z + 1, stackpos = 255}
downItem = getThingfromPos(downPos)
if (downItem.itemid > 0) then
doTeleportThing(downItem.uid, newPos)
else
doPlayerSendCancel(cid, "Sorry, not possible.")
end
else
return FALSE
end
return TRUE
end
Thank you for help!
- - - Updated - - -
bumpp
Last edited: