FilipeJF
New Member
- Joined
- Jan 9, 2012
- Messages
- 124
- Reaction score
- 4
Hello! So, using this rope script right here I cant use the rope If I'm over the rope spot. Is there a way to make me use the rope spot while I'm over in the rope spot?
Lua:
local spotId = {384, 418, 8278, 8592}
local holeId = {
294, 369, 370, 383, 392,
408, 409, 427, 428, 430,
462, 469, 470, 482, 484,
485, 489, 924, 3135, 3136,
7933, 7938, 8170, 8286, 8285,
8284, 8281, 8280, 8279, 8277,
8276, 8323, 8380, 8567, 8585,
8596, 8595, 8249, 8250, 8251,
8252, 8253, 8254, 8255, 8256,
8972, 9606, 9625
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if(toPosition.x == CONTAINER_POSITION) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
return true
end
local itemGround = getThingFromPos(toPosition)
if(isInArray(spotId, itemGround.itemid)) then
doTeleportThing(cid, {x = toPosition.x, y = toPosition.y + 1, z = toPosition.z - 1}, false)
elseif(isInArray(holeId, itemEx.itemid)) then
local hole = getThingFromPos({x = toPosition.x, y = toPosition.y, z = toPosition.z + 1, stackpos = STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE})
if(hole.itemid > 0) then
doTeleportThing(hole.uid, {x = toPosition.x, y = toPosition.y + 1, z = toPosition.z}, false)
else
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
end
else
return false
end
return true
end