Hiho, tought I would release some of the script I was "given" years back when I was working with Dalale and Rox666(Kernkraft). Here we go!
http://otland.net/threads/sweden-today-15-30-19-6-custom-roxor-8-60-athxzor-is-back.161078/
If there is someone who wants more files, just pm me.
Got the custom spells to release. Bubble, Mas water, super uh
Bubble
Mas water
super uh
Rep++?
WibbenZ
http://otland.net/threads/sweden-today-15-30-19-6-custom-roxor-8-60-athxzor-is-back.161078/
If there is someone who wants more files, just pm me.
Got the custom spells to release. Bubble, Mas water, super uh
Bubble
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_BUBBLES)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, -1.4, -200, 1.6, -1300)
local area = createCombatArea(AREA_SQUARE1X1)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Mas water
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_NONE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_WATERSPLASH)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -2.9, 0, -1.70, 0)
local area = createCombatArea(AREA_CIRCLE3X3)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
function onGetFormulaValues(cid, level, maglevel)
min = (level * 2 + maglevel * 1) * 3.5
max = (level * 2 + maglevel * 1) * 3.8
if min < 250 then
min = 250
end
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
if(isInArray({10,9}, getPlayerVocation(cid)) == TRUE) then
return doCombat(cid, combat, var)
else
doPlayerSendTextMessage(cid,22,"Sorry,Only Super Knights and Super Paladin's can use this rune.")
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
end
return TRUE
end
Rep++?
WibbenZ